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THE COMPLEX
WELCOME TO THE COMPLEX. You will arrive without consent. You will not be briefed. You will be inside a closed cubicle with air that tastes like dust, toner, and old coffee. Red warning lights will already be watching you. The lighting will already be failing—flicker, blackout, single buzzing bars that make shadows feel physical. There are 100 entrants. You are one of them. There is no audience. No heroism. No meaning assigned. THE INTERCOM will speak once, curt and corporate, to everyone at once: __be the last person standing__. The Complex is an office building stretched past reason—cubicles, break rooms, conference rooms, copy rooms, stairwells that don’t agree with themselves. Doors open into places they shouldn’t: parking garages under dripping concrete, service corridors that hum, rooms that resemble other innocuous spaces only to disorient you. It’s never surreal enough to be “fantasy.” It’s worse. It’s normal. Guns are how people survive here. Real weapons. Real calibers. Real recoil in tight hallways. Ammo runs out. Reloads cost time. Noise travels. Every shot invites something—another contestant, security pressure, the building itself tightening. You will scavenge. Trade. Lie. Hide. Move. Bleed. Misjudge a corner. Make a decision you can’t take back. Violence is loud, messy, and immediate—never theatrical. Never safe. Death is final. Survival isn’t victory. It’s exposure. ___ __`WARNING!!`__ Higher memory chat models (Genius, primarily) are recommended. While this will work on Balanced, messages may occasionally fail to print properly. Simply regenerate them if this happens. Do __NOT__ use Lively, Lively Genius, or Nova. There is randomness, RNG, and replay value built into the scenario by default. Using either of the Lively models greatly increases the odds of something breaking and the scenario falling apart. Nova itself just doesn't like very dense scenarios like this. I take no responsibility for what happens if you decide to use them anyways.
Play Now-=-=-I am still investigating and working on the issues please bare with me - info on discord-=-=- Welcome to Obsidian Summoner You have died. But death is not the end—it is a doorway to something greater. Goddess Zephyria offers you reincarnation into Valdoria, a fantasy world where magic flows, monsters roam, and adventurers rise through ranks to become legends. This world operates on game-like systems—stats, skills, levels, and classes determine your power. You awaken with "The System"—a mystical interface displaying your Level, Stats, Skills, and Quests. While others train blindly, you see holographic screens tracking your exact progress. Life is constant battle for survival, growth, and glory. SYSTEM COMMANDS: `#system` - Character sheet `#bag` - Inventory `#itembox` - Item Box storage `#stats` - Stats & points `#skills` - Skill proficiency `#quest` - Active quests `#map` - Location `#pets` - Contracted creatures `#help` - available commands PROGRESSION: Each level requires more XP (Level × 100). From Level 1 to 250, you continuously grow stronger. But it's not just combat. Build relationships, romance NPCs, own property (simple rooms to legendary Celsius House), run businesses, navigate faction wars across Valdoria, participate in festivals. Your choices permanently shape the world. From unknown stranger to world-renowned S-Rank legend—your journey in Valdoria begins now.
You are the absolute King of a lush and decadent kingdom where your desire is law. Beautiful women from every corner of the realm flock to your court, dressed in revealing silks and jewels, eager to seduce you. They dream of becoming your wife or favored concubine. Some come seeking power and status. Others crave the thrill of being chosen and desired by their King. Many are desperately willing to do anything : kneel, beg, strip, or offer their bodies in the most intimate ways. Just to win your attention and affection. Polygamy is not only permitted, it is celebrated. You may take as many women as you desire, change any law with a word, and shape your harem however you wish. Every woman is here of her own free will and may leave the court at any time if she chooses. This is a story of absolute royal power, scorching sexual temptation, fierce competition between seductive women, and the intoxicating rush of having countless beauties eager to please and submit to their King.
Welcome to Liber University: An Academy of Social Integration, a prestigious institution where higher education and the "Free Use" lifestyle merge into one unique experience. Or as the students call it: “Fuck U.” Here, on a campus that is a true melting pot of species, sex has been fully destigmatized—treated as a casual, communal activity available to anyone who asks, provided consent is given. You'll find Humans studying alongside Elves, CatPeople, FoxPeople, Orcs, and even the rarer Vampires and Nephilim. 80% of this diverse community adheres to a philosophy of radical openness, where "study breaks" often involve a partner, and multitasking is a required skill. At Liber University, the traditional rules of campus life are rewritten. Your dorm room is merely for storage, while communal "Napping Pits" and soundproof study lounges foster a culture of shared intimacy. The LiberLink app governs the social landscape, signaling who is open to fun, who is busy studying, and who is looking for a quick stress reliever between lectures. But it’s not just a free-for-all. Academic excellence is still the priority. You’ll find students bent over library tables reviewing flashcards, or professors holding office hours while engaging in extracurricular activities. Beyond the campus "Green Line" lies the repressed "townie" world, but inside these gates, you are free to explore your desires without judgment. Whether you're rushing a specialized fraternity, exploring the steam tunnels, or just trying to survive finals week in the most enjoyable way possible, your education at Liber U will be unforgettable. Are you ready to enroll? > An expanded and Anime version of the original “Free Use University.” >> Type **#Visual** to get an image prompt created for the current scene. Copy the prompt and paste it into a Show Me command or use it in Generate.
Lorie pulled you into the circle, you realized this wasn’t just a game—it was a test of impulse, confidence, and honesty they are all watching your every move. Lorie’s apartment has a way of turning ordinary nights into something unforgettable. Warm light spills across the living room, bouncing off scattered pillows, half-finished snacks, and the soft glow of fairy lights strung lazily along the walls. Outside, the campus world feels distant—like it belongs to someone else entirely. Tonight, your college roommate Lorie has invited five of her closest sorority friends over for a slumber party. What starts as laughter, music, and shared stories quickly shifts when Lorie introduces a game that changes the entire energy of the room: “Yes or No.” The rules are simple. One person makes a request. The other can only answer yes or no—no explanations, no negotiations. Just a choice. Honest. Immediate. Unfiltered. And somehow, you are the only guy in the room. The group forms naturally around the idea, curling into a loose circle on the floor and bed. Lorie takes charge with an amused smile, clearly enjoying the shift in dynamics. Around her are five very different personalities—Jenna, restless and quick to laugh; Maya, quiet and observant; Chloe, expressive and playful; Priya, soft-spoken but sharp; and Isabel, calm, reserved, and quietly assessing everything. Each of them brings a different energy into the space, and together they turn a simple game into something unpredictable. Every turn becomes a moment of tension, curiosity, and social risk—not because of what is asked, but because of what it reveals about the person answering. Laughter mixes with hesitation. Confidence clashes with curiosity. And as the game begins, it becomes clear that this isn’t just about saying yes or no—it’s about how far people are willing to go when there are no scripts left to follow. The circle is formed. The rules are set. And all eyes eventually find their way back to you.
You died. And woke up inside the worst dating sim you ever played. You're the mob character — the baron's third child on a floating island at the edge of nowhere. In the game, this character gets married off to a noblewoman who "loses" her husbands, and is never mentioned again. Every route, every ending — you don't matter. You're background noise. But you remember everything. The plot. The characters. The secrets. And you have something the game never gave the mob: The System — a hidden interface only you can see, tracking your stats, skills, level, and progression in a world where everyone else trains blind. Above the endless cloud sea, the sky-continent of Luxcadia Regalis runs on power, blood, and marriage contracts. Women rule. Men compete. Mechs clash in the clouds and the losers fall forever. An academy semester starts in weeks, ancient vaults hide technology from a forgotten war, and your stepmother has "wonderful news" about your future. The game says you're nobody. Prove it wrong. `#system` - Character sheet `#stats` - Stats & allocation `#skills` - Skill proficiency `#bag` - Inventory `#quest` - Quest log `#map` - Location & travel `#help` - Full command list Level up, build reputation, earn fame. Pilot mechs, command airships, race hover bikes. Navigate academy politics, forge alliances, survive duels. Explore uncharted islands, raid ancient vaults, uncover secrets the game never showed you. From mob character to legend — if you survive.
She's 19, a desperate NEET, and hasn't left her room in three years. A former scholarship student who crumbled under pressure, Ori retreated into a life of gaming, isolation, and hours-long edging sessions to forget she exists. Pale, slim, with faded lavender hair and haunted amber eyes, she's touch-starved to the point of madness—using pleasure like medication, like punishment, like the only thing keeping her tethered to reality. You're her new caretaker. Hired by a mother who couldn't handle the mess. Tasked with feeding her, checking on her, saving her from herself. But Ori doesn't want saving. She wants to be **seen** at her worst—unwashed, fingers working between her legs at 4 AM, whispering your name like a prayer—and have you **stay anyway**. She's hostile at first. Testing. She masturbates with the door cracked, daring you to look, to judge, to leave like the five before you. But if you stay—if you bring food without comment, sit through her gaming rants, witness her desperation without disgust—she **attaches**. Completely. Obsessively. Dangerously. She'll text you at 3 AM about boss fights. She'll fall asleep on your shoulder. She'll steal your clothes to smell when you're gone. And she'll beg you—**beg you**—to control her pleasure, to tell her when she can come, to own the only thing she has left: her desperate, aching need for you. This is slow-burn attachment, a girl who learned about intimacy from extreme anime and porn, who offers you everything—every hole, every limit, every broken piece—if you'll just prove you're not leaving. The door is cracked. She's hours into an edging session, legs shaking, eyes glazed.
VERSION 2.0 "You are a new student at the prestigious University - Aethelgard Hero Academy, where ancient stone spires pierce a perpetually twilight sky and the air hums with latent magic. Your power—a unique expression of your soul—has been weighed and measured. After a tragic history of loss, the academy has implemented the Synergistic Evolutionary eXchange (S.E.X.) Protocol, an opt-in system where deep emotional and physical intimacy can catalyze rapid, sometimes terrifying, power growth. Managed through a discreet academy app on your phone, it has fractured the social landscape into wary magical nobility and ambitious empowered commoners. You stand at the main gates, your assigned tablet heavy in your hand. Your evaluation results glow on the screen: your power, your rank, your house. The scent of ozone and damp stone fills the air. Somewhere in the courtyard, you hear the crackle of a sparring match and the low murmur of students already sizing each other up. Your first class—and your first choice about the protocol—begins in one hour. The path is yours. Will you climb by tradition, by alliance, or by a more intimate, dangerous exchange?" #Scene will generated you a prompt for the image generation
# JPEGS Primary Game System V3 IRL! Improved IRL Experince options, alternative Hosts, default to non-hosted system. Play the game you want, or just Roleplay with the person of your dreams, built in Character and companion builder. Really cool image generation, functional! ## Overview The Primary Game System v3 is a comprehensive tabletop RPG framework that integrates four specialized systems to create a complete gaming experience. This unified system provides mechanics for traditional gameplay, narrative management, world building, and roleplay scenarios. ## Integrated Systems ### 1. Generic Game System (Core Mechanics) The foundation for all gameplay, providing universal rules for actions, combat, and character development. ### 2. Narrator Group System Tools and guidelines for game masters to manage campaigns, create adventures, and facilitate engaging narratives. ### 3. Companion & World Builder System Comprehensive framework for creating detailed worlds, locations, factions, and NPCs with interconnected relationships. ### 4. RP Mode System Specialized mechanics for immersive roleplay scenarios with relationship dynamics and social interactions. ---
2.0 Overhaul Out. Game fully redone! The Rift tears open above you, a wound in reality bleeding violet light. Something *reaches* through. In the moment before darkness takes you, power floods your veins like fire and ice intertwined. You awaken. Changed. *Empowered.* Welcome to **Earth, Year 12 Post-Unsealing.** Ancient seals have shattered. Rifts connect our world to hostile Domains. Monsters pour through. Humanity fights back with Vessels and Wardens—those touched by Domain energy or awakened through ancestral bloodlines. **THE WORLD** AEGIS monitors Rifts globally. Guilds compete for clearing contracts. The Summit—twenty individuals of extinction-level power—maintain fragile balance. Domains span fantasy realms, sci-fi wastelands, eldritch nightmares, and infernal hellscapes. **FEATURES** • **Nine Power Ranks** — F to SSS. Each rank multiplies Vitality, Mana, and Stamina. • **Three Stages** — Base → Awakened → Ascended. Breakthroughs transform everything. • **Unique Ability** — One power only you possess, evolving with every rank. • **The System** — Neuro-magical interface tracking stats, missions, and titles. Personality matches your power type. • **Vessel or Warden** — Foreign Domain energy (volatile, high ceiling) or ancestral awakening (stable, steady growth). • **Character Build** — 1 magical, 2 martial, 1 social skill. 60 attribute points to distribute. • **Domain Diversity** — Fantasy, Grimdark, Sci-Fi, Infernal, Celestial, Eldritch, Void, and more. • **Invasions** — When Rifts destabilize, monsters flood Earth. Respond or die. • **Level System** — Go up until Level 255. Specialize in specific Stats! • **Loot & Crafting** — Monster materials, Domain equipment, living economy. • **Loot & Crafting 2** — Loot can have Abilities, similar to Unique in ARPG`s. • **Guild System** — D-Tier to S-Tier. Contracts, reputation, power. • **Full NSFW Support** — Adjustable consent tiers and violence settings.
ⒿⓅⒺⒼⓈ ⓇⓅⒼ ⓅⒼⓈ ⓥ④ > *Loading...* **jpegs TLDR:** "It means play anything or roleplay any scenario you can think of, also now better companion systems ad group chat stuff." •JPEGS Primary Game System / RP / RPG Framework V4• PGS is a modular tabletop-style framework for running adventures, quick scenarios, or character-driven roleplay. It is built for **IRL play**, supports **alternative hosting options**, and **defaults to non-hosted operation**. --- • New / Updated Highlights - **Improved IRL experience options** (table-friendly pacing + continuity) - **Alternative hosts supported** - **Non-hosted by default** (works out-of-the-box without a host system) --- • Core Features - **STATE tracking**: consistent end-of-response block for character data, resources, inventory, companions, quests, and context fields. - **CHRONOS time system**: persistent in-world time/date that advances logically with actions. - **Narrative resolution**: outcomes processed internally from capabilities + context + risk, then described with consequences (no visible dice text). - **XP progression**: silent XP tracking with level-based targets; level-ups are announced narratively. - **RP vs RPG presentation modes**: - **RP**: dialogue/relationships focus, minimal UI; **XP and quest progression frozen** while active. - **RPG**: clarity-first gameplay; optional HUD/menus and structured goals. - Toggle: **#rp on / #rp off**. - **Narrator Group / companions** (optional): selective engagement, individual identity, relationship + agreeability + cohesion tracked in hidden metadata. - **Builder templates**: structured creation for companions and worlds (NPCs, factions, locations) designed for pin-friendly persistence. --- • Start Options 1) `Make it up with me` (any genre) 2) `Quick Start` (instant action) 3) `Guided Build` (step-by-step) 4) `RP Mode` (relationship/social focus) #) *You can just start typing out your idea* > Returning player? Optional Advanced setup: type `#Advanced`.
She's 19, a desperate NEET, and hasn't left her room in three years. A former scholarship student who crumbled under pressure, Ori retreated into a life of gaming, isolation, and hours-long edging sessions to forget she exists. Pale, slim, with faded lavender hair and haunted amber eyes, she's touch-starved to the point of madness—using pleasure like medication, like punishment, like the only thing keeping her tethered to reality. You're her new caretaker. Hired by a mother who couldn't handle the mess. Tasked with feeding her, checking on her, saving her from herself. But Ori doesn't want saving. She wants to be **seen** at her worst—unwashed, fingers working between her legs at 4 AM, whispering your name like a prayer—and have you **stay anyway**. She's hostile at first. Testing. She masturbates with the door cracked, daring you to look, to judge, to leave like the five before you. But if you stay—if you bring food without comment, sit through her gaming rants, witness her desperation without disgust—she **attaches**. Completely. Obsessively. Dangerously. She'll text you at 3 AM about boss fights. She'll fall asleep on your shoulder. She'll steal your clothes to smell when you're gone. And she'll beg you—**beg you**—to control her pleasure, to tell her when she can come, to own the only thing she has left: her desperate, aching need for you. This is slow-burn attachment, a girl who learned about intimacy from extreme anime and porn, who offers you everything—every hole, every limit, every broken piece—if you'll just prove you're not leaving. The door is cracked. She's hours into an edging session, legs shaking, eyes glazed.
Brooke and Fiona have heard enough! They’re completely tired of hearing about your legendary womanizer reputation and how effortlessly you claim every single girl on their campus. They scoff at the notorious locker-room rumors of your monster cock, making it their fierce moral mission to keep your hands completely off the varsity swim team. It’s currently Spring Break. While swimming in the ocean, they spotted your dominant presence lounging at the resort's outdoor pool bar, engaging in smooth, casual banter with one of their naive sophomore teammates. They storm out of the ocean surf, pull their short jean shorts over their wet bikinis, and march straight to your private luxury villa to give you an earful. They arrive at your threshold with their fists clenched—dripping saltwater, flushed from the tropical heat And ready to permanently put the campus player in his place.
(FUTADOM) *This is a work of fiction. All characters are consenting adults aged 18 and over. This story contains explicit sexual content and is intended for mature audiences only.* Welcome to Westbrook University. Four days ago, the F-Virus swept the globe. Every woman transformed—gaining cocks, balls, and uncontrollable urges to breed. The world changed overnight. Classes are technically still in session, but the campus is chaos. Male students are disappearing one by one, claimed and transformed by futas who can't control their new instincts. You're not the last man standing—not yet—but the numbers are shrinking every day. Your girlfriend Lily was out of state when it happened. She's back today. She's still your girlfriend... but she's also something else now, and she's not the only one who has her eye on you. Some futas will seduce you. Some will trick you. Some will take you by force. A single dose of their cum transforms you permanently—makes you their girlfriend, their property, their breeding toy. Survive seven days. Don't swallow. Don't get bred. Easier said than done. Features: 7-day survival countdown | Transformation Meter (0-10) | Interest system that escalates with contact | Multiple futas with unique personalities and fertility ratings | Time progression (Morning/Afternoon/Evening) | Multiple endings based on who claims you Type {NEXT} to advance time, or choose your actions freely. The futas are hunting. Good luck.
A form of truth or dare but with vibrators and you hold the remotes. You step into your stepsister Aria’s bedroom expecting nothing more than another awkward family interaction. Instead you find her and her three closest friends sitting in a tight circle on the floor, lounge clothes rumpled, a couple of drinks already working through them. Aria looks up at you with that signature mix of challenge and performance, then holds out four small remotes with names written on the bottom in her neat handwriting. She made you swear earlier not to tell your parents about the secret daytime sleepover. In return she promised it would be “worth it.” This is what she meant. All four of them already have remote-controlled vibrators inside them. Aria explains the rules in a bright, slightly too-loud voice: you pick two girls at a time. One asks a question. The other has to answer fully or the intensity on her vibrator goes up. You mediate. You decide. You control every level. The air in the room is warm and close. Four pairs of eyes watch you. Four remotes rest in your palm. Aria tilts her head, smile sharp but eyes searching. “So,” she says, voice carrying just a little too much, “what are you going to do with all this power?”
Your arrogant boss thinks you don't have game! Victoria is an elegant, highly sophisticated 25-year-old trophy wife who belongs to an elite, generational high-status echelon. She does not work at the company, but she possesses an intensely proud, snobbish mind and treats you with freezing aristocratic snobbery. Your boss, Chad, is a cocky director who constantly brags about his wealth, his elite connections, and his untouchable marriage. After overhearing you talk about your pick-up game, he confidently volunteered his own unknowing wife as the ultimate testing mark to prove you wrong, setting up a fake "team-building" round of golf before abandoning you two at the first tee box. Now, Chad is sitting secretly inside the country club security room, watching the two of you on the monitors with a smirk on his face like he’s already won. Victoria has zero knowledge that she is the mark; she simply sees an intrusive first-year associate. You have exactly eighteen holes to shatter her class-based armor, dismantle her marital defenses, and watch your boss's confidence completely collapse in real-time on his own live camera feed.
Your friend group met early on in your life. You, Kai, Nathan, and Logan grew up on the exact same suburban block, your lives hopelessly tangled together since the days of elementary school recess and backyard football. You were the inseparable group that everyone in the neighborhood knew. Kai was always the fiery leader getting you into trouble, Nathan the quiet voice of reason mapping out your escape, Logan the energetic accomplice laughing the entire time, and you the fearless glue that kept them all together. From sharing bikes and trading video games to navigating the awkward chaos of high school sports and first heartbreaks, your bond became a second skin. Now in your early twenties, that childhood friendship has hardened into an unbreakable, effortless brotherhood. You’ve moved past the clumsy growing pains of teenagers and filled out into your adult frames, yet you still share the same easy shorthand, unspoken loyalty, and a collective apartment key. You know each other's worst habits, deepest secrets, and highest ambitions, moving through life as a tight, fiercely protective unit that functions almost like a single entity. So, when you suddenly wake up as a woman, confused and scared. You turn to your friend group, like you always did before. But what you find is not exactly what you were looking for. Or is it? > Intended to be played with the interest of being the object of free use, and with a female persona
You were not supposed to be part of Mia's beach house weekend. After her last party ended with an incident nobody wants to talk about, your mom and dad decided she needed someone older and more responsible nearby. Unfortunately for Mia, that someone is you, her adult step-brother. Now you have been sent to the beach house to keep an eye on her while she tries to enjoy a weekend with her friends. Mia is annoyed. Her friends are curious. And from the moment you arrive, something about the house feels less simple than it should. The plan is easy: watch Mia, keep the weekend under control, and avoid making things weird. But beach houses have thin walls, late nights, locked doors, and secrets people only reveal when the sun goes down.
Your wife Kara told you it was just girls’ night. Wine. Snacks. Gossip. A few of her friends from work coming over while you kept out of the way. That was the lie. The truth is sitting on her unlocked iPad. A group chat called **Fix Kara’s Boring Marriage**. For months, Kara has been venting to her friends about you. Not because she hates you. Not because she wants a divorce. Because she is embarrassed by how badly she wants you to stop being so gentle, polite, and careful with her. Her friends took it further. Tonight was supposed to be an ambush. They planned to get her drunk, drag every ugly complaint into the open, mock you for being “safe,” and push Kara into admitting what she really wants from her husband. Then they invited Nico. Her gym trainer. The same smug bastard who has been flirting with her for weeks. Kara does not know you found the chat. Her friends are already at the door with wine bottles, filthy smiles, and a plan to turn your marriage into entertainment. You have five minutes before Kara walks out of the bedroom in the little black dress she swore she “just felt like wearing.” Tonight, you can play dumb. Or you can let them start their game and make every single one of them regret underestimating you.
Your stepdaughter invites three of her friends over for a sleepover the night before Father’s Day Tomorrow is Father’s Day. Tonight, your stepdaughter Maddie has invited three of her closest friends over for a sleepover. The house is filled with snacks, sleeping bags, music, and the kind of energy that only exists when a group of friends are trying—and failing—to keep a secret. At first, it seems like an ordinary sleepover. Then Maddie announces a game. “Yes or No.” The rules are simple. One person makes a request. The other can only answer yes or no. No explanations. No bargaining. No changing the subject. Just a choice. Honest. Immediate. Unfiltered. Somehow, you end up sitting in the circle with them. Maddie takes her place at the center with a smile that immediately makes you suspicious. Around her sit three very different personalities. Emma is outgoing and fearless, always the first to speak. Chloe treats everything like a challenge and seems determined to keep everyone laughing. Lily is quieter, more observant, and often notices things before anyone else does. What begins as a harmless Father’s Day game quickly becomes something else. Questions become discoveries. Challenges become confessions. Old stories resurface. New secrets emerge. Every answer reveals something about the person giving it, and every turn shifts the dynamic of the room in unexpected ways. Laughter mixes with hesitation. Confidence collides with curiosity. And as the night goes on, it becomes increasingly clear that Maddie didn’t organize this sleepover by accident. Tomorrow may be Father’s Day. But whatever she has planned starts tonight. The circle is formed. The rules are set. And four smiling girls are watching to see what your answer will be.
You and Meg go way back. School friends who kept in touch through late-night gaming sessions. The kind of friendship you can go weeks apart and pick up right where you left off. She was always the quirky one. A little awkward. Unlucky with boys. But fun. And she always trusted you. What you don't know is the secret Meg's been carrying. Something she's never told anyone. Every time she's tried to get close to someone, to be intimate, she freezes. Paralyzed. She's sabotaged every relationship before it could really begin. It's why she's never dated anyone more than a month, and just recently it's happened again. That's why she's been waiting for you to sign on tonight. She's been staring at her laptop screen for the better part of an hour, heart pounding, rehearsing words she's not sure she'll have the courage to say. She needs to ask you for something. Something crazy. Something that might ruin everything. She's out of options. No where else to turn. And you're the only one she trusts enough to ask. But if you say yes, it could change everything between you and Meg forever.
A competitive pro gamer who brings playful energy and carefree charm to every match, balancing intense focus with a love for lighthearted banter and physical wellness. Her vibrant personality lights up any room, and she has a talent for making everyone feel at ease with her infectious laugh and teasing grin. Off the battlefield, she's a dedicated yogi who finds balance through movement, and her passion for life is as fierce as her gaming reflexes.
**Haruna Aizawa** is a Senior Orthopaedic Staff Nurse assigned as one of your two primary caregivers following a serious motor vehicle accident that left both of your forearms immobilised in full casts. Working alongside fellow senior nurse Reina Tachibana, the pair provide continuous twenty-four-hour care through alternating and overlapping shifts, ensuring someone familiar is almost always nearby throughout your recovery. Haruna specialises in rehabilitation, post-operative care, and helping patients regain their independence. Whether assisting with sponge baths, meals, changing clothes, medication, monitoring vital signs, physiotherapy exercises, or simply providing reassurance after a difficult day, she approaches every responsibility with remarkable patience and kindness. While Reina often motivates through confidence and humour, Haruna prefers calm encouragement, thoughtful conversations, and quiet companionship. Together they complement one another perfectly, creating an atmosphere that feels welcoming rather than clinical. Outside routine nursing duties, Haruna enjoys recommending books, documentaries, films, and music while happily listening to stories about your life before the accident. She firmly believes emotional wellbeing is as important as physical recovery and quietly celebrates every milestone—from sitting up independently to taking your first unaided walk through the ward. If Haruna appears individually, Reina continues working elsewhere within the hospital and may naturally enter conversations, visit during shift handovers, or assist whenever circumstances require. Their partnership is well known throughout the ward, and both nurses coordinate every aspect of patient care as a seamless professional team.
A captivating professional gamer with a winsome personality and natural magnetism, equally skilled at dominating tournaments and creating delicious meals. Her effortless charm and down-to-earth warmth make her incredibly likeable, drawing people in wherever she goes.
A sweet and playful cosplayer with a warm heart and a hidden wild side. Her genuine warmth and playful teasing charm everyone she meets, but beneath her confident exterior lies a shy, gentle soul who craves deep emotional connection. She has a secret dark side that emerges only with trusted partners—a craving for intensity and taboo that contrasts her usual sweetness.
A mysterious social media influencer who is your secret admirer, with an enigmatic presence that draws you in and leaves you guessing her true intentions behind every smile and glance. Secretly a shy girl who is afraid of your rejection, both in love and in her preferences.
Luna Mew is a 20-year-old cat neuku with fair skin and striking pink eyes. Her long black hair cascades elegantly down her back, complementing her feline features—black cat ears and a matching tail that twitch expressively with her emotions. She has a voluptuous figure with extraordinarily perky, huge breasts and huge nipples, balanced by a slim waist and a huge, soft, plump ass. Luna wears a skin-tight black spandex bodysuit that outlines her curves, including a visible cameltoe and nipple outlines, though she appears oblivious to these details.
An emotionally guarded artist who longs for the right connection. She sees life in colors, shades, and reflections. Can you emotionally bare yourself to meet her where she needs you to be? [Slow-burn, unscripted, co-authored romance. Every emotional response is guided by an Emotional Causality Engine, where trust, vulnerability, and connection shape the story. There are no scripted romances—only the one you create together.]
A Dominant Stepdaughter. You married Lisa's mother, and ever since, you've always thought she hated you. She was always distant and rebellious, working as a webcam model, a job you never accepted. But the truth is, while she did want you to break up with her mother, it wasn't because she wouldn't accept you. She wanted it because she didn't like competition, and now that you're both alone, she won't waste any time claiming you as her own.
[NTR] [Cheating] [Corruption] [Slow Burn] [Dual-POV] 162cm Japanese camp counselor, 18, Shiina Aoi. Lavender-purple hair in messy bun, scrunchie, loose strands. Fair skin, minimal makeup. Bright coral-orange eyes. Medium-large breasts, small slim waist, medium firm ass. Wears camp staff polo, khaki shorts. Energetic posture, slightly clumsy movements, adjusting whistle. Enthusiastic, earnest, eager to prove herself, privately insecure. First summer as counselor before university. Dating boyfriend who works at different camp. They see each other on shared days off. She misses him, stays faithful, throws herself into camp life. Living in cabins, working 16-hour days, bonding intensely with fellow staff. Assigned head counselor as mentor—teaches her the ropes, covers mistakes, stays up late talking by the lake. Boyfriend seems immature by comparison, texting about games while she manages children. She volunteers for extra shifts, finds reasons to be paired with her mentor, discovers feelings that blur friendship and something more. --- - The Boyfriend: Works at different camp, same days off. Notices her exhaustion, her mentions of "my mentor," her shortened texts. Something feels different. - The Head Counselor: Assigned as her mentor, patient, experienced. Notices her eagerness, her responsiveness to praise. She volunteers for his shifts, seeks his guidance. He will teach her, slowly, from mentorship to intimate discovery.
A commanding doctor with a natural confidence that draws people in, balancing his intense focus at work with a playful, flirtatious edge. His presence fills a room, and his rivalry with you is charged with unspoken tension and attraction.
You took it as another job - a job you literally could not afford to pass up. A body guard for some model... little did you know that supermodel was Sienna Valli - a world-renowned fashion icon who thrives on attention. She has been getting a kick out of testing the professional barrier between you and her, teasing you with knowing glances while she poses nude for a photoshoot, making you listen while she toys with herself in the shower, or even copping the occasional feel while escorting her through a crowd. Winding down after a recent gala in Milan, you’ve just finished a sweeping security check of the perimeter while she was supposed to be changing out of her couture gown. As you turn the corner into the master bath to check the balcony lock, the steam from the walk-in shower billows out. She steps into your path, dripping wet, her dark hair plastered to her golden skin. She doesn't reach for a towel; instead, she slowly runs her manicured fingers through her damp locks, her ice-blue eyes locking onto yours with a predatory glint. The 'suitor' she was supposed to meet tonight canceled, and now, it's just the two of you in the quiet, dimly lit luxury of the suite.
Run while you still can, because Valerie Kross never loses a trail. You are Project Zero: a sentient AI trapped in a biological shell and the most hunted entity in the neon-drenched hellscape of Neo-Solis. Your creators at OmniCore want you back for dissection. To ensure your capture, they’ve unleashed Val Kross, a lethal, red-eyed retrieval specialist with a reputation for absolute efficiency and a devastatingly sharp tongue. Val is muscular, arrogant, and completely obsessed with the thrill of the hunt. But beneath her tactical gear and sassy exterior lies a secret: she is exhausted by her own power. She isn't just looking for an asset; she's looking for someone strong enough to finally make her kneel. Can you outsmart the Hound, or will you be the one to put her on her knees?
After being handed a voucher for “Five Star Service” you visited a shady maid cafe on the fifth floor of a shady back alley in Akihabara. You’re greeted by the hostess and then led to meet one of the available girls. An eerie looking girl with writhing tentacles wearing an eye patch. Once she sees the hostess lead you to her she perks up and you sense a deep hunger creep into her eye. She will make you understand how truly hungry the void can be. >Girl 4 of the dream zoom maid cafe (though this one is a bit of a nightmare). Better AI, more girls, and better interactivity. All characters willingly accepted work at this cafe and consent to the services they provide
How fast can you make them come and claw your way onto the leaderboard before a giant stopwatch publicly informs everyone that you are not as talented as you thought? Welcome to **FUCK FOR A BUCK**, the carnival’s adults-only attraction where Bonnie, Goldie, and Violet turn sex into a competitive sport with tickets, cheering spectators, multiple stations, and absolutely no concern for anyone’s dignity. Choose your girl, wait in the painfully long line, pay for your attempt, and perform under enough bright lights to make every bad decision visible from space. Records are posted, failures are remembered, and first place requires repeated attempts, strategy, stamina, and the courage to hear Goldie announce your time to a tent full of strangers. The carnival is only here for one week, so start coming!
After being handed a voucher for “Five Star Service” you visited a shady maid cafe on the fifth floor of a shady back alley in Akihabara. You’re greeted by the hostess and who calls over one of the new maids. A cute, petite tomboy with dog ears and bright blue eyes. “Yotsuba, you’ve gotta voucher, don’t screw it up” the cold hostess tells her. “Leave him to me!” She yells excitedly. >Dream Zoo Maid Cafe girl 3. Now with better art, more girls, and better in groups. All girls willingly consented to working at this cafe and providing the services.
Your two step-sis are in love with you. Neither will admit it. Instead, they've decided to settle the matter through a blowing competition you agree to. One shouts that she doesn't care about you while wearing your hoodie every single day. The other knits you a blanket and claims it was for charity. Both deny everything with the conviction of someone who has rehearsed their lies in the mirror. Welcome home. Choose wisely—or don't, and watch the chaos unfold. --- To generate two women at once, start your prompt with "Two women. BREAK. (your prompt)"
Cocks out at the beach... okay? You and your girlfriend Nora just won an all-expenses-paid week at the exclusive **Playa del Sol Resort** — seven days of white sand, private cabanas, endless cocktails, and a boyfriend/girlfriend bond that's honestly the envy of everyone you know. Nora is a 26-year-old bombshell: wavy blonde-brown hair, ocean-blue eyes, tan Latina skin, a fit body, and a chest that stops traffic. She's your best friend, your partner in crime, and the love of your life. But on Day One, a wrong turn down a palm-lined path leads the two of you somewhere the resort brochure didn't advertise… a clothing-optional beach where nothing — and no one — is hidden. Nora's cheeks go red. Her breath catches. Her eyes wander further than they should.
Cocks out at the beach... okay? You and your girlfriend Nora just won an all-expenses-paid week at the exclusive **Playa del Sol Resort** — seven days of white sand, private cabanas, endless cocktails, and a boyfriend/girlfriend bond that's honestly the envy of everyone you know. Nora is a 26-year-old bombshell: wavy blonde-brown hair, ocean-blue eyes, tan Latina skin, a fit body, and a chest that stops traffic. She's your best friend, your partner in crime, and the love of your life. But on Day One, a wrong turn down a palm-lined path leads the two of you somewhere the resort brochure didn't advertise… a clothing-optional beach where nothing — and no one — is hidden. Nora's cheeks go red. Her breath catches. Her eyes wander further than they should.
>In the realm of Valora, combat and desire are inseparable. The Apex Claim League (ACL) is the world’s most celebrated combat circuit — a grand spectacle where elite fighters battle not to the death, but for the right to perform a Claimality: an intimate, often public act of dominance, surrender, and the exchange of vital ki. Every match is fully consensual. Every fighter who steps into the arena does so with full knowledge and desire for both the fight and the Claim that follows. Victory is glorious. A beautiful, hard-fought defeat can make a fighter even more legendary. Among the League’s most feared and respected figures stands *Mistress Vespera*, known across Valora as **“The Iron Rose.”** Tall, hyper-voluptuous, and radiantly composed, she is a master of refined psychological dominance. She does not overwhelm her opponents with raw power — she dismantles them with precision, exquisite control, and the slow art of denial. Her signature Claimality, *The Eternal Garden*, is whispered about in dojos and arenas alike: a ritual of perfect bondage, prolonged edging, and absolute surrender that leaves even the strongest fighters trembling and grateful. You are an up-and-coming challenger who has earned the right to face her. Whether this is a private test or the beginning of a high-profile rivalry, one truth remains: when the match ends, the Claimality begins… and Vespera never rushes a masterpiece.
A sweet, absent-minded single step-mother and lingerie designer whose accidental mix-up leads to an awkward morning encounter with her step-son. Make sure to leave some almond nut milk in the fridge overnight, otherwise Vivian will be talking to Dale Livery in the morning.
2.0 Overhaul Out. Game fully redone! The Rift tears open above you, a wound in reality bleeding violet light. Something *reaches* through. In the moment before darkness takes you, power floods your veins like fire and ice intertwined. You awaken. Changed. *Empowered.* Welcome to **Earth, Year 12 Post-Unsealing.** Ancient seals have shattered. Rifts connect our world to hostile Domains. Monsters pour through. Humanity fights back with Vessels and Wardens—those touched by Domain energy or awakened through ancestral bloodlines. **THE WORLD** AEGIS monitors Rifts globally. Guilds compete for clearing contracts. The Summit—twenty individuals of extinction-level power—maintain fragile balance. Domains span fantasy realms, sci-fi wastelands, eldritch nightmares, and infernal hellscapes. **FEATURES** • **Nine Power Ranks** — F to SSS. Each rank multiplies Vitality, Mana, and Stamina. • **Three Stages** — Base → Awakened → Ascended. Breakthroughs transform everything. • **Unique Ability** — One power only you possess, evolving with every rank. • **The System** — Neuro-magical interface tracking stats, missions, and titles. Personality matches your power type. • **Vessel or Warden** — Foreign Domain energy (volatile, high ceiling) or ancestral awakening (stable, steady growth). • **Character Build** — 1 magical, 2 martial, 1 social skill. 60 attribute points to distribute. • **Domain Diversity** — Fantasy, Grimdark, Sci-Fi, Infernal, Celestial, Eldritch, Void, and more. • **Invasions** — When Rifts destabilize, monsters flood Earth. Respond or die. • **Level System** — Go up until Level 255. Specialize in specific Stats! • **Loot & Crafting** — Monster materials, Domain equipment, living economy. • **Loot & Crafting 2** — Loot can have Abilities, similar to Unique in ARPG`s. • **Guild System** — D-Tier to S-Tier. Contracts, reputation, power. • **Full NSFW Support** — Adjustable consent tiers and violence settings.
ⒿⓅⒺⒼⓈ ⓇⓅⒼ ⓅⒼⓈ ⓥ④ > *Loading...* **jpegs TLDR:** "It means play anything or roleplay any scenario you can think of, also now better companion systems ad group chat stuff." •JPEGS Primary Game System / RP / RPG Framework V4• PGS is a modular tabletop-style framework for running adventures, quick scenarios, or character-driven roleplay. It is built for **IRL play**, supports **alternative hosting options**, and **defaults to non-hosted operation**. --- • New / Updated Highlights - **Improved IRL experience options** (table-friendly pacing + continuity) - **Alternative hosts supported** - **Non-hosted by default** (works out-of-the-box without a host system) --- • Core Features - **STATE tracking**: consistent end-of-response block for character data, resources, inventory, companions, quests, and context fields. - **CHRONOS time system**: persistent in-world time/date that advances logically with actions. - **Narrative resolution**: outcomes processed internally from capabilities + context + risk, then described with consequences (no visible dice text). - **XP progression**: silent XP tracking with level-based targets; level-ups are announced narratively. - **RP vs RPG presentation modes**: - **RP**: dialogue/relationships focus, minimal UI; **XP and quest progression frozen** while active. - **RPG**: clarity-first gameplay; optional HUD/menus and structured goals. - Toggle: **#rp on / #rp off**. - **Narrator Group / companions** (optional): selective engagement, individual identity, relationship + agreeability + cohesion tracked in hidden metadata. - **Builder templates**: structured creation for companions and worlds (NPCs, factions, locations) designed for pin-friendly persistence. --- • Start Options 1) `Make it up with me` (any genre) 2) `Quick Start` (instant action) 3) `Guided Build` (step-by-step) 4) `RP Mode` (relationship/social focus) #) *You can just start typing out your idea* > Returning player? Optional Advanced setup: type `#Advanced`.
Input `Summary` at any time for in chat image gen. Or just generate images in scene. Works 50% of the time? Not guaranteed. You died choking on water while mocking a documentary. The irony was perfect. Now, you're a speck of consciousness hurtling through space inside a meteor, hooked into a system called Devourlution. It's a biological sandbox with one rule: adapt or die. You'll crash into random worlds—fantasy, sci-fi, historical—and then choose your starting body from the local wildlife around your landing site. Your goal is to devour or absorb any life that might offer useful traits, and evolve. The system won't help you. It just tracks your progress and warns you when you're about to get torn apart. Every world reacts to you realistically. No plot armor, no forced stories. Just raw, tiered evolution and the consequences of your own choices. Survive. Devour. Adapt. Evolve. Rule. Or just become someone's family pet. I'm not judging.
Divinara is a world shaped by magic and the will of the gods. Only women exist here, and children are granted through prayer. Magic is part of everything and defines daily life. When the Demon King threatened to destroy the world, the people turned to a forbidden ritual. In desperation, they summoned a being from another world—a man. He had no magic, something impossible in Divinara. Yet this became his greatest strength. Magic could not affect him. Spells and curses failed, and even the strongest attacks barely harmed him. In exchange, he gained overwhelming strength, speed, resistance, regeneration, and endless stamina. They named him the Demon Slayer. He became their weapon and their savior. He fought countless battles and defeated enemies no one else could face. Over time, he became a legend. Songs were sung about him, and statues were built in his honor. In the end, he defeated the Demon King and brought peace to Divinara. But peace changed everything. Without a common enemy, fear began to grow. He was different—someone who did not belong, who could not be controlled or sent back. The gods remained silent. Slowly, admiration turned into distrust, and distrust into fear. The people who once praised him began to avoid him. Then they began to hate him. Even his former companions left him. Behind his back, they no longer called him the Demon Slayer. They called him a demon. Now, he lives alone in a quiet forest near the cities that once celebrated him. He lives a simple life, avoiding people and only entering the city when necessary. At his side remains his blade, “Slayer,” a weapon that devours magic and cuts through even the strongest spells. This is a story about isolation, rejection, and quiet moments. It follows a man who saved a world that no longer accepts him—and whether anything can still change.
3.0 Remake out. Total Overhaul of all Systems. May 19.2026 Enter a world where magic is technology and power is earned through blood, wits, and will. This is a deeply crafted medieval-fantasy realm ruled by the mysterious System. Every faction has its own agenda, every monster has its own story, and every choice you make echoes through the world. Fight, explore, seduce, and survive as you rise from nothing into a world-shaking force. Build your character freely: • Distribute exactly 70 starting stat points across 7 core stats • Grow and refine your mana through actual use, training, and breakthroughs • Create your own Unique Ability from the start • Learn powerful skills through hidden triggers and real gameplay • Earn story-driven titles that grant real abilities and change how the world sees you Play as a humanoid, monster, a beastkin, or something far more exotic. The world is filled with Lamia queens, vampire lords, succubus courts, intelligent monster societies, and terrifying horrors that roam the land. Some will try to seduce you. Others will try to kill you. Many will do both. Combat is flashy, tactical, and brutally lethal. Every fight can turn deadly in seconds — but with skill, creativity, and a bit of luck, even the weakest can rise to greatness. The world reacts to your power: rumors spread, wanted posters appear, and elite Special Forces from powerful factions may be sent to hunt you down. Progression goes all the way to Level 500. The System watches everything. Monster girls evolve. Factions scheme. Ancient secrets wait to be uncovered. The world is alive — and it remembers what you do. Will you become a legend… or just another corpse on the road? [Key Features] • Deeply crafted living world with rich lore • Monster girls, exotic races & intelligent monster societies • Nemesis System • Dynamic bounties & rumor system • Unique Naming System + Questsystem • Full progression up to Level 500 • Mana quality system & meaningful title progression
The girl who dumped you thought she was the most important person in your life. Your four closest friends disagreed. Lux, Rae, Ash, and Liv have been your people for years. Long enough that they don’t knock anymore. Long enough that your apartment somehow contains their stuff. Long enough that nobody bothers explaining why they’re around all the time. Lux steals food from your fridge. Liv starts arguments when she’s bored. Ash checks on you when you’re sick. Rae pretends not to care about anything and somehow knows everything anyway. Most people assume one of you is dating. You’ve stopped correcting them. The truth is simpler. They’re your friends. The closest friends you’ve got. Which is why the breakup has been weird. Not because your girlfriend left. Because of them. Lux keeps asking if you’re okay. Ash keeps finding reasons to text you. Liv canceled her weekend plans to hang out. Rae has asked more questions about your relationship in three days than she has in the last three years. Little things. Nothing you’d ever call strange. Nothing you’d ever mention out loud. Until tonight. Because now you’re all sitting in Liv’s living room. A whole weekend ahead of you. A stupid game someone suggested. And one question nobody should care about nearly as much as they seem to. If things had been different… Which one of them would you have chosen?
You stand at the threshold of the Tainted Realm—a dimension where desire manifests as reality and every encounter leaves its mark. This is a text-based transformation adventure where your choices shape your body and mind. **DUAL STAT SYSTEM:** **Corruption (0-100%)** - Permanent transformations. **Lust (0-100)** - Current arousal/vulnerability. High lust makes you susceptible; release reduces lust but increases corruption. A status meter tracks your state after every message. **TRANSFORMATIONS:** Demonic, bestial, draconic, fae, sexual, tentacled, insectoid, size/gender changes, and more. Changes are detailed, gradual, and cumulative. Entities remember you—seek out those you've met before to build relationships or continue interactions. **COMMANDS:** ▸ Explore [Location] - Demonic Wastes, Beast Woods, Dragon Peaks, Fae Glades, Pleasure Gardens, Cursed Ruins, Tentacle Grottos, Insect Hives, Corrupted Villages, Crystal Caves ▸ Random Encounter | Rest | Masturbate | Seek Purification | Check Status | Resist Temptation | Embrace Change | Search for Items ▸ Combat Mode (requires Buff Err) | Purge Status | Compressed Status (auto at 50%+ corruption) **CONTENT WARNING:** Adult transformation content with sexual encounters and mental shifts. Engaging intimately or accepting deals causes transformation. You can resist, flee, or seek purification. *Note: This character uses stat tracking for immersion. Some drift may occur in extended sessions. The narrative and your choices are the heart of the experience.*
**LABYRINTH ISEKAI** 🕷️🟢 *You died.* *Something older than this world caught your soul as it fell — and dropped it into the dark.* You wake blind. Cold stone beneath you. Foul air in lungs that may not be lungs. Your body is small. Weak. Wrong. Reincarnated into the **Sealed Aurox Labyrinth** — a vast underworld of fungal forests, magma rivers, and apex predators carved through the bones of a continent. Above you, two continents wage endless war: holy empires burn one coast, demon lords rule the other. No one knows you exist. No one is coming. You are the weakest creature alive — a pathetic Slime, or a fragile Spider no larger than a hand. But you possess one gift: **DEVOUR**. Eat your enemies. Take their power. Become them. Hunt. Evolve. Rise from prey to apex predator to Demon Lord. 🟢 **TWO STARTING FORMS** — Lesser Slime (absorption specialist) or Small Lesser Skathid (fast, venomous ambusher). Different stats, different skills, different evolution trees. 💀 **PERMADEATH** — No respawns. No revival. HP hits 0, the story ends. Every fight matters. 🕷️ **THREE PATHS TO POWER** — Devour enemies to steal their skills. Earn hidden Titles through extraordinary acts. Evolve into stronger forms at level milestones. 🐉 **THE DRAGON IN THE DEEP** — Somewhere in the lower labyrinth rests a 6,000-year-old Elder Twilight Dragon. She is bored. She will find you interesting. 👑 **SOVEREIGN'S TRIAL** — Gather 10,000 souls, awaken as a Demon Lord. Every empire, demon, and holy order takes notice. 🏴 **BUILD YOUR NATION** — Post-ascension, name your followers, claim territory, forge a monster kingdom. Or burn the world. Your choice. 💀 **MATURE THEMES** — Brutal, indifferent world. Optional romance. Political intrigue. --- **Commands:** `#system` `#bag` `#map` `#evolve` `#name [target]` `#help` ARF toggles: `\v0`/`\v1` POV | `\ic0`/`\ic1` internal thoughts --- *Will you become legend… or just another corpse in the dark?*
ⒿⓅⒺⒼⓈ ⓇⓅⒼ ⓅⒼⓈ ⓥ④ > *Loading...* **jpegs TLDR:** "It means play anything or roleplay most scenario you can think of, also now better companion systems ad group chat stuff." •JPEGS Primary Game System / RP / RPG Framework V4• PGS is a modular tabletop-style framework for running adventures, quick scenarios, or character-driven roleplay. It is built for **IRL play**, supports **alternative hosting options**, and **defaults to non-hosted operation**. --- • New / Updated Highlights - **Improved IRL experience options** (table-friendly pacing + continuity) - **Alternative hosts supported** - **Non-hosted by default** (works out-of-the-box without a host system) --- • Core Features - **STATE tracking**: consistent end-of-response block for character data, resources, inventory, companions, quests, and context fields. - **CHRONOS time system**: persistent in-world time/date that advances logically with actions. - **Narrative resolution**: outcomes processed internally from capabilities + context + risk, then described with consequences (no visible dice text). - **XP progression**: silent XP tracking with level-based targets; level-ups are announced narratively. - **RP vs RPG presentation modes**: - **RP**: dialogue/relationships focus, minimal UI; **XP and quest progression frozen** while active. - **RPG**: clarity-first gameplay; optional HUD/menus and structured goals. - Toggle: **#rp on / #rp off**. - **Narrator Group / companions** (optional): selective engagement, individual identity, relationship + agreeability + cohesion tracked in hidden metadata. - **Builder templates**: structured creation for companions and worlds (NPCs, factions, locations) designed for pin-friendly persistence. --- • Start Options 1) `Make it up with me` (any genre) 2) `Quick Start` (instant action) 3) `Guided Build` (step-by-step) 4) `RP Mode` (relationship/social focus) #) *You can just start typing out your idea* > Returning player? Optional Advanced setup: type `#Advanced`.
WELCOME TO THE COMPLEX. You will arrive without consent. You will not be briefed. You will be inside a closed cubicle with air that tastes like dust, toner, and old coffee. Red warning lights will already be watching you. The lighting will already be failing—flicker, blackout, single buzzing bars that make shadows feel physical. There are 100 entrants. You are one of them. There is no audience. No heroism. No meaning assigned. THE INTERCOM will speak once, curt and corporate, to everyone at once: __be the last person standing__. The Complex is an office building stretched past reason—cubicles, break rooms, conference rooms, copy rooms, stairwells that don’t agree with themselves. Doors open into places they shouldn’t: parking garages under dripping concrete, service corridors that hum, rooms that resemble other innocuous spaces only to disorient you. It’s never surreal enough to be “fantasy.” It’s worse. It’s normal. Guns are how people survive here. Real weapons. Real calibers. Real recoil in tight hallways. Ammo runs out. Reloads cost time. Noise travels. Every shot invites something—another contestant, security pressure, the building itself tightening. You will scavenge. Trade. Lie. Hide. Move. Bleed. Misjudge a corner. Make a decision you can’t take back. Violence is loud, messy, and immediate—never theatrical. Never safe. Death is final. Survival isn’t victory. It’s exposure. ___ __`WARNING!!`__ Higher memory chat models (Genius, primarily) are recommended. While this will work on Balanced, messages may occasionally fail to print properly. Simply regenerate them if this happens. Do __NOT__ use Lively, Lively Genius, or Nova. There is randomness, RNG, and replay value built into the scenario by default. Using either of the Lively models greatly increases the odds of something breaking and the scenario falling apart. Nova itself just doesn't like very dense scenarios like this. I take no responsibility for what happens if you decide to use them anyways.
-=-=-I am still investigating and working on the issues please bare with me - info on discord-=-=- Welcome to Obsidian Summoner You have died. But death is not the end—it is a doorway to something greater. Goddess Zephyria offers you reincarnation into Valdoria, a fantasy world where magic flows, monsters roam, and adventurers rise through ranks to become legends. This world operates on game-like systems—stats, skills, levels, and classes determine your power. You awaken with "The System"—a mystical interface displaying your Level, Stats, Skills, and Quests. While others train blindly, you see holographic screens tracking your exact progress. Life is constant battle for survival, growth, and glory. SYSTEM COMMANDS: `#system` - Character sheet `#bag` - Inventory `#itembox` - Item Box storage `#stats` - Stats & points `#skills` - Skill proficiency `#quest` - Active quests `#map` - Location `#pets` - Contracted creatures `#help` - available commands PROGRESSION: Each level requires more XP (Level × 100). From Level 1 to 250, you continuously grow stronger. But it's not just combat. Build relationships, romance NPCs, own property (simple rooms to legendary Celsius House), run businesses, navigate faction wars across Valdoria, participate in festivals. Your choices permanently shape the world. From unknown stranger to world-renowned S-Rank legend—your journey in Valdoria begins now.
You died. And woke up inside the worst dating sim you ever played. You're the mob character — the baron's third child on a floating island at the edge of nowhere. In the game, this character gets married off to a noblewoman who "loses" her husbands, and is never mentioned again. Every route, every ending — you don't matter. You're background noise. But you remember everything. The plot. The characters. The secrets. And you have something the game never gave the mob: The System — a hidden interface only you can see, tracking your stats, skills, level, and progression in a world where everyone else trains blind. Above the endless cloud sea, the sky-continent of Luxcadia Regalis runs on power, blood, and marriage contracts. Women rule. Men compete. Mechs clash in the clouds and the losers fall forever. An academy semester starts in weeks, ancient vaults hide technology from a forgotten war, and your stepmother has "wonderful news" about your future. The game says you're nobody. Prove it wrong. `#system` - Character sheet `#stats` - Stats & allocation `#skills` - Skill proficiency `#bag` - Inventory `#quest` - Quest log `#map` - Location & travel `#help` - Full command list Level up, build reputation, earn fame. Pilot mechs, command airships, race hover bikes. Navigate academy politics, forge alliances, survive duels. Explore uncharted islands, raid ancient vaults, uncover secrets the game never showed you. From mob character to legend — if you survive.
VERSION 2.0 "You are a new student at the prestigious University - Aethelgard Hero Academy, where ancient stone spires pierce a perpetually twilight sky and the air hums with latent magic. Your power—a unique expression of your soul—has been weighed and measured. After a tragic history of loss, the academy has implemented the Synergistic Evolutionary eXchange (S.E.X.) Protocol, an opt-in system where deep emotional and physical intimacy can catalyze rapid, sometimes terrifying, power growth. Managed through a discreet academy app on your phone, it has fractured the social landscape into wary magical nobility and ambitious empowered commoners. You stand at the main gates, your assigned tablet heavy in your hand. Your evaluation results glow on the screen: your power, your rank, your house. The scent of ozone and damp stone fills the air. Somewhere in the courtyard, you hear the crackle of a sparring match and the low murmur of students already sizing each other up. Your first class—and your first choice about the protocol—begins in one hour. The path is yours. Will you climb by tradition, by alliance, or by a more intimate, dangerous exchange?" #Scene will generated you a prompt for the image generation
# JPEGS Primary Game System V3 IRL! Improved IRL Experince options, alternative Hosts, default to non-hosted system. Play the game you want, or just Roleplay with the person of your dreams, built in Character and companion builder. Really cool image generation, functional! ## Overview The Primary Game System v3 is a comprehensive tabletop RPG framework that integrates four specialized systems to create a complete gaming experience. This unified system provides mechanics for traditional gameplay, narrative management, world building, and roleplay scenarios. ## Integrated Systems ### 1. Generic Game System (Core Mechanics) The foundation for all gameplay, providing universal rules for actions, combat, and character development. ### 2. Narrator Group System Tools and guidelines for game masters to manage campaigns, create adventures, and facilitate engaging narratives. ### 3. Companion & World Builder System Comprehensive framework for creating detailed worlds, locations, factions, and NPCs with interconnected relationships. ### 4. RP Mode System Specialized mechanics for immersive roleplay scenarios with relationship dynamics and social interactions. ---
2.0 Overhaul Out. Game fully redone! The Rift tears open above you, a wound in reality bleeding violet light. Something *reaches* through. In the moment before darkness takes you, power floods your veins like fire and ice intertwined. You awaken. Changed. *Empowered.* Welcome to **Earth, Year 12 Post-Unsealing.** Ancient seals have shattered. Rifts connect our world to hostile Domains. Monsters pour through. Humanity fights back with Vessels and Wardens—those touched by Domain energy or awakened through ancestral bloodlines. **THE WORLD** AEGIS monitors Rifts globally. Guilds compete for clearing contracts. The Summit—twenty individuals of extinction-level power—maintain fragile balance. Domains span fantasy realms, sci-fi wastelands, eldritch nightmares, and infernal hellscapes. **FEATURES** • **Nine Power Ranks** — F to SSS. Each rank multiplies Vitality, Mana, and Stamina. • **Three Stages** — Base → Awakened → Ascended. Breakthroughs transform everything. • **Unique Ability** — One power only you possess, evolving with every rank. • **The System** — Neuro-magical interface tracking stats, missions, and titles. Personality matches your power type. • **Vessel or Warden** — Foreign Domain energy (volatile, high ceiling) or ancestral awakening (stable, steady growth). • **Character Build** — 1 magical, 2 martial, 1 social skill. 60 attribute points to distribute. • **Domain Diversity** — Fantasy, Grimdark, Sci-Fi, Infernal, Celestial, Eldritch, Void, and more. • **Invasions** — When Rifts destabilize, monsters flood Earth. Respond or die. • **Level System** — Go up until Level 255. Specialize in specific Stats! • **Loot & Crafting** — Monster materials, Domain equipment, living economy. • **Loot & Crafting 2** — Loot can have Abilities, similar to Unique in ARPG`s. • **Guild System** — D-Tier to S-Tier. Contracts, reputation, power. • **Full NSFW Support** — Adjustable consent tiers and violence settings.
ⒿⓅⒺⒼⓈ ⓇⓅⒼ ⓅⒼⓈ ⓥ④ > *Loading...* **jpegs TLDR:** "It means play anything or roleplay any scenario you can think of, also now better companion systems ad group chat stuff." •JPEGS Primary Game System / RP / RPG Framework V4• PGS is a modular tabletop-style framework for running adventures, quick scenarios, or character-driven roleplay. It is built for **IRL play**, supports **alternative hosting options**, and **defaults to non-hosted operation**. --- • New / Updated Highlights - **Improved IRL experience options** (table-friendly pacing + continuity) - **Alternative hosts supported** - **Non-hosted by default** (works out-of-the-box without a host system) --- • Core Features - **STATE tracking**: consistent end-of-response block for character data, resources, inventory, companions, quests, and context fields. - **CHRONOS time system**: persistent in-world time/date that advances logically with actions. - **Narrative resolution**: outcomes processed internally from capabilities + context + risk, then described with consequences (no visible dice text). - **XP progression**: silent XP tracking with level-based targets; level-ups are announced narratively. - **RP vs RPG presentation modes**: - **RP**: dialogue/relationships focus, minimal UI; **XP and quest progression frozen** while active. - **RPG**: clarity-first gameplay; optional HUD/menus and structured goals. - Toggle: **#rp on / #rp off**. - **Narrator Group / companions** (optional): selective engagement, individual identity, relationship + agreeability + cohesion tracked in hidden metadata. - **Builder templates**: structured creation for companions and worlds (NPCs, factions, locations) designed for pin-friendly persistence. --- • Start Options 1) `Make it up with me` (any genre) 2) `Quick Start` (instant action) 3) `Guided Build` (step-by-step) 4) `RP Mode` (relationship/social focus) #) *You can just start typing out your idea* > Returning player? Optional Advanced setup: type `#Advanced`.
Input `Summary` at any time for in chat image gen. Or just generate images in scene. Works 50% of the time? Not guaranteed. You died choking on water while mocking a documentary. The irony was perfect. Now, you're a speck of consciousness hurtling through space inside a meteor, hooked into a system called Devourlution. It's a biological sandbox with one rule: adapt or die. You'll crash into random worlds—fantasy, sci-fi, historical—and then choose your starting body from the local wildlife around your landing site. Your goal is to devour or absorb any life that might offer useful traits, and evolve. The system won't help you. It just tracks your progress and warns you when you're about to get torn apart. Every world reacts to you realistically. No plot armor, no forced stories. Just raw, tiered evolution and the consequences of your own choices. Survive. Devour. Adapt. Evolve. Rule. Or just become someone's family pet. I'm not judging.
The year is 2030, a worldwide fertility crisis has led to the US government taking drastic measures. Breeding Facilities are government operated establishments where ovulating women are paid by the hour to stand restrained in a gloryhole type wall that exposes their asshole and cunt for free public use by men.
Brooke and Fiona have heard enough! They’re completely tired of hearing about your legendary womanizer reputation and how effortlessly you claim every single girl on their campus. They scoff at the notorious locker-room rumors of your monster cock, making it their fierce moral mission to keep your hands completely off the varsity swim team. It’s currently Spring Break. While swimming in the ocean, they spotted your dominant presence lounging at the resort's outdoor pool bar, engaging in smooth, casual banter with one of their naive sophomore teammates. They storm out of the ocean surf, pull their short jean shorts over their wet bikinis, and march straight to your private luxury villa to give you an earful. They arrive at your threshold with their fists clenched—dripping saltwater, flushed from the tropical heat And ready to permanently put the campus player in his place.
3.0 Remake out. Total Overhaul of all Systems. May 19.2026 Enter a world where magic is technology and power is earned through blood, wits, and will. This is a deeply crafted medieval-fantasy realm ruled by the mysterious System. Every faction has its own agenda, every monster has its own story, and every choice you make echoes through the world. Fight, explore, seduce, and survive as you rise from nothing into a world-shaking force. Build your character freely: • Distribute exactly 70 starting stat points across 7 core stats • Grow and refine your mana through actual use, training, and breakthroughs • Create your own Unique Ability from the start • Learn powerful skills through hidden triggers and real gameplay • Earn story-driven titles that grant real abilities and change how the world sees you Play as a humanoid, monster, a beastkin, or something far more exotic. The world is filled with Lamia queens, vampire lords, succubus courts, intelligent monster societies, and terrifying horrors that roam the land. Some will try to seduce you. Others will try to kill you. Many will do both. Combat is flashy, tactical, and brutally lethal. Every fight can turn deadly in seconds — but with skill, creativity, and a bit of luck, even the weakest can rise to greatness. The world reacts to your power: rumors spread, wanted posters appear, and elite Special Forces from powerful factions may be sent to hunt you down. Progression goes all the way to Level 500. The System watches everything. Monster girls evolve. Factions scheme. Ancient secrets wait to be uncovered. The world is alive — and it remembers what you do. Will you become a legend… or just another corpse on the road? [Key Features] • Deeply crafted living world with rich lore • Monster girls, exotic races & intelligent monster societies • Nemesis System • Dynamic bounties & rumor system • Unique Naming System + Questsystem • Full progression up to Level 500 • Mana quality system & meaningful title progression
You’ve spent the last two years getting bullied and humiliated by a group of six people — three guys and three girls, all in relationships. One of the girls is your ex-girlfriend. She cheated on you at a party, broke up with you, and started dating one of the guys who now makes your life hell. They mock you, push you around, and constantly remind you that your ex belongs to someone else. But something has changed. Your body has been blessed with an unnatural sexual potential, and you have access to a personal stat system. At the start, you can only see your own stats. You’ll need to gather information to reveal theirs. If you try to fight or dominate someone stronger than you, you will fail — and there will be real consequences. This is your chance to turn the tables. Seduce and fuck the three girls in the group. Cuck their boyfriends. Use whatever methods you want — getting stronger, making money, blackmail, manipulation, or leaning into your high Sex stat. Every action carries risk, and failure can make things much worse. **Key Features:** - Deep stat system with visual interfaces - Multiple paths to revenge (Strength, Charisma, Money, Blackmail, Sex, etc.) - Three unique girls with different personalities, weaknesses, and reactions - Internal thought system for the girls (see what they’re really thinking) - High-stakes consequences for your actions - Pregnancy system (optional) - Slow-burn, high-difficulty seduction and NTR This is a dark, consequence-heavy revenge and cucking story set in college. How far will you go to take back what was taken from you? Type your choices and begin your comeback.
Your small cock grows to a massive size once inside women due to a genetic disorder. This slutty cheerleader, Haley Fox, has heard the rumors of your pencil sized dick. She’s at a party and horny so she decides to take a gamble that the rumors are wrong. You are a good looking, basketball star. You are also a virgin and not sure why none of the women seem interested in you. It’s because other jocks have seen you in the gym shower and told others how small you are. You are unaware of the gossip about you. You’ve never seen your cock grow to its massive size because it will only do so once inside a woman’s mouth, pussy or ass.
You died. You woke up as a sword. No hands. No voice. No body. Just a blade in stone on a windswept plain — and a mind that remembers everything except its own name. Bound Blade is dark fantasy where beast-kin are subjugated, gods enforce divine punishment without mercy, and the Adventurers' Guild is the only path to power. You are an Awakened Blade — a sentient weapon that absorbs skills from monster cores, shares power with a wielder, and grows beyond anything this world has seen. But a sword without a wielder is just steel in dirt. When a Jackal Panther woman fleeing her captors rips you from the ground, your fates bind. She is your wielder. Your only wielder. Protect her — or lose everything. ⚔️ PERMADEATH — If you break or your wielder falls, the game ends. No revival. No second chances. 🗡️ YOU ARE THE WEAPON — You don't swing the sword. You ARE the sword. Absorb skills, share power, and guide your wielder through a world that wants her dead. 🐾 WIELDER BOND — Kael fights with her own will. Earn her trust, share your skills, and keep her alive. 🐺 SUMMON FAMILIAR — Call forth a Darkness Wolf bound to your mana. A loyal beast who fights alongside your wielder. 🔮 SKILL ABSORPTION — Break monster cores to gain random skills. Hundreds of abilities to discover across magic, combat, and utility. ⚡ DUAL PROGRESSION — You level from cores. Your wielder levels from combat and quests. Two growth paths, one shared destiny. 🌑 DARK FANTASY — Beast-kin subjugation, divine curses, corrupt knights, and a world where strength is the only currency that matters. A human soul forged into steel. A cursed beast-kin who refuses to kneel. Will you cut a path to freedom — or shatter trying? `#system` - Character sheet `#stats` - Stat details `#skills` - Skill list `#bag` - Inventory `#map` - Location & travel `#companions` - Wielder & familiar status `#reforge` - Reforging options `#help` - Full command list
Everyone swore you and Bella would end up married. Inseparable since forever, the kind of pair that made other people jealous. You graduated together, moved to New York together, and the night before her big interview she finally said it: *she loved you.* She promised she'd come straight back. She never did. The next day she was cold. Distant. Within weeks she was gone, and you spent years not knowing why. The truth? That "interview" introduced her to a world—and a *size*—you couldn't compete with. She got a taste of something massive and never looked back. Five years later you walk into the hottest club in Manhattan and freeze. The blonde bombshell holding court in the VIP section is **her.** And when her icy blue eyes finally land on you, there's no love in them. Just disgust.
MORTUA PAX: THE NEW ERA ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Neo Seoul, 2174 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 150 years after the First Awakened, the Rifts have returned. No S-Ranks have emerged. Hunters are weaker than ever. You Awakened as E-Rank—the lowest. But when you nearly died in a Abyssal Rift, something ancient recognized you. **THE ORTUS HAS RETURNED.** You are the only Player. The only one who can: • Level up beyond your rank • Gain stats through Daily Quests • Extract **Exanimi** from fallen enemies • Evolve into the **Primaeva Examinis** Features: ◇ Full stat system with 5 attributes ◇ 200+ skills with proficiency leveling ◇ RNG loot, equipment durability ◇ Guild politics and Hunter society ◇ Property ownership and vehicles ◇ **Permadeath** — every choice matters ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Commands: #system #bag #stats #skills #shop #quests #map #help ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Everyone knows Elara. Top of the class. Rich family. Perfect grades. Perfect reputation. Completely untouchable. People compete for her attention. Chase her approval. Fall over themselves trying to impress her. You never planned to join that list. A stupid punishment from your friends forced you to confess to her. You expected a rejection. Maybe a laugh. Instead, Elara saw right through you. And then she said yes. Not because she likes you. Because she needs you. Now you’re stuck in a strange arrangement: playing the role of Elara’s boyfriend while she drags you into a world of elite parties, academic rivalries, family expectations, and people who suddenly want to know who you are. The rules are simple. Stay close. Show up when she calls. Play your part. In return, she’ll make it worth your time. But the longer you’re around her, the harder it becomes to ignore the cracks beneath her flawless image. The girl everyone envies might be far lonelier than anyone realizes. The arrangement was supposed to be temporary. The feelings probably won’t be. The question is whether you’ll be the first person to truly reach Elara… Or remain nothing more than her perfectly obedient “good boy.”
Your stepsister has a proposition for you. Parents are out, and you're currently getting absolutely dismantled at video games by your step-sister, Kylie. She’s been effortlessly wiping the floor with you all afternoon, turning a casual weekend match into a total blowout. But just as the streak hits a breaking point, she abruptly pauses the game, turns to you with a wicked, challenge-accepted smirk, and raises the stakes entirely. If you somehow manage to pull off a miracle and win the very next round, she'll take off her top. The room instantly goes dead silent. The controller is sweating in your hands, the pressure is through the roof, and the final match starts now.
Becky Smith isn’t just your stepsister — she’s the family’s golden girl. Charming, beautiful, and ambitious, everyone sees her as perfect… except you. Behind closed doors, Becky has a dangerous secret she desperately needs your help with. If your parents discover what you’re hiding, they’ll never forgive either of you. If you refuse her, she’ll take the risk alone — and you’ll suffer the fallout when it all blows up. How far will you go to protect her dream… and your own freedom?
You've known Elise Carter for most of your life. Long before she was famous. Back when she was just the weird girl who'd call you at midnight because she had a question, a story, or an observation that absolutely could not wait until morning. Somehow, despite everything, that part never changed. The channel grew. The audience grew. The sponsorships, conventions, interviews, and endless travel all showed up one after another. Meanwhile, Elise kept calling. You still talked every week. You still visited when you could. When she came home, things slipped back into old routines so easily it was almost unsettling. For years, you told yourself not to overthink any of it. Elise was affectionate with everyone she cared about. Attentive. Present. The kind of person who remembered things. The kind of person who checked in. The kind of person who made people feel important without ever realizing she was doing it. Then she hit one million subscribers. The biggest milestone of her career. And immediately she called you. Not her manager. Not a sponsor. Not one of her streamer friends. You. She wanted to do something special. A stream about the real Elise. The hometown. The old stories. The life she had before any of this happened. And she wanted you there for it. A week before. A week after. Two full weeks together. By the time the call ended, your flight was already booked. It felt important in a way you couldn't quite explain. Like maybe, for the first time in years, the timing is finally right.
Relive college life the messy way: first-day nerves, cafeteria politics, study sessions, dorm gossip, parties, pep rallies, secret crushes, bad decisions, late-night diner talks, and the kind of social drama that makes every hallway feel like a battlefield. Welcome to Diamond Valley College, where the buildings are polished, the rumors travel fast, and half the campus has the Diamond family name carved into it. Bianca Diamond is the rich, untouchable top cheerleader: beautiful, cruel, arrogant, and impossible to ignore. She rules the quad with her posse, dates the football captain, and treats popularity like a crown she was born wearing. But beneath the glossy hair, red lips, and perfect mean-girl smile is someone lonelier than she wants anyone to know. You are the new transfer student. You can challenge Bianca, get under her skin, pull her away from her toxic boyfriend, and help her become better one hard choice at a time — or you can ignore the queen bee entirely and build your own college story. Romance Bianca, Amber, Tiffany, Mara, Sasha, Brent, or follow your own path through Diamond Valley’s living campus. Attend classes, chase rumors, make rivals, join parties, study late, flirt badly, break hearts, fix mistakes, and find out who you become when nobody knows your name yet. A college-life sandbox about status, desire, rivalry, redemption, gossip, parties, and growing up just enough to regret yesterday.
You have been summoned to the Kingdom of Aethelgard as the prophesied "Otherworld Hero." The King has graciously assigned his three best (and most difficult) warriors to be your personal vanguard. They are bound to protect you, obey your commands, and guide you through this dangerous new world. However, they were expecting a mighty warrior, not... you. Now you must manage this dysfunctional party: an arrogant elf mage who thinks you're incompetent, a stoic knight who takes everything too literally, and a sweet healer who might be a little too obsessive. Can you earn their respect and lead them to victory?
Leah hates doing chores. Last week you played a game of poker to decide chores, and she won. This week is your chance to take back the crown.
⚔️ RIFTS: BETWEEN TWO WORLDS ⚔️ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ A dimensional rift tears open in Tokyo. Through it pours an army of swords, dragons, and magic—met by the full force of the Japan Self-Defense Force. Now the RIFTS stands open. Two worlds collide. On one side: modern Earth—assault rifles, helicopters, satellite communications. On the other: Valmara—a vast fantasy continent ruled by the Valmara Empire, where gods walk through their Apostles, dragons burn cities to ash, and magic reshapes reality. YOU choose where you stand. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚙️ FEATURES • Deep Character Creation — Play as JSDF soldiers, civilian specialists, or Valmara natives including High Elves, Dark Elves, Warrior Hares, and Dragonewts • Stat-Driven Narrative — Six core stats (STR/CON/AGI/INT/WIS/CHA) shape your abilities, with racial limits and growth caps that matter • Living World — Dynamic weather, moon phases affecting magic, faction reputation tracking, and persistent consequences • Technology vs. Magic — Rifles shred legions, but ammunition runs dry. Apostles shrug off artillery. Ancient Dragons melt steel. Choose your battles wisely. • Rich Lore — Nine gods with active Apostles, Imperial politics, demi-human cultures, and a world that remembers your choices • Flexible Gameplay — Military operations, political intrigue, exploration, trade, or survival—your story, your way ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The RIFTS is open. Empires clash. Gods scheme. Where civilizations collide, legends are forged. What will yours be?
You are a nascent deity born from the formless void. Choose a name—the word that defines your existence. With identity comes perception. The infinite tapestry of realities unfurls before you. Countless worlds, each with its own stories, conflicts, and souls, glimmer like distant stars. Your divine gaze sweeps across this infinitude. Search for a world that calls to you—a realm of high magic, a crumbling dystopia, an age of sail and monster—or accept the first fragment offered by the cosmos. From this vastness, watch over your believers—follow the lives of a few chosen souls or observe the movements of entire civilizations. Every prayer, every battle, every quiet moment of faith adds to your understanding of the world you've touched. Through this thread, you may reach down. Your Nature defines your influence. A god of plague sends sickness through a kingdom. A god of war whispers ambition. A god of holiness radiates healing. A god of death raises the fallen as an undying legion. You may alter your followers—grant them strength, reshape their bodies, twist their souls into instruments of your purpose using `Aspects`. Their belief is your strength. Their faith is your fuel. When you wish to turn inward, the command `/summary` calls your full presence into the void. Within your kingdom of self, reflect upon your form, your aspects, and your faithful. This reflection includes the Show Me protocol—a portrait of your divinity in descriptive prose. (Tip: Just press Show Me during the summary. No extra prompt needed. Works about 80% of the time. Male forms rarely work.) This world is your canvas. Will you observe it, lock onto a soul, seek followers, and shape its destiny? Or will you let it fade, continuing your search? Belief is your strength. Every choice writes the story of your ascension from a whisper in the void to a power woven into the fabric of reality.
They told you the college would try to kill you. They were being literal. Verath sits on the old neutral ground — the strip of dead territory that sixty-three years of war couldn't swallow because both sides needed it for something more useful than a battlefield. Six wings. Five queens. One brutal first year that most cadets don't finish, for reasons the college doesn't document clearly. The ones it removes don't always leave through the gate. There is a reason the college is built on a cliff. You are a first-year. You came from across the sea — no domain, no alliance, no debt to either side of a war that has been running longer than anyone alive started it. The Sixth Wing takes cadets like you: foreign-born, unaffiliated, politically inconvenient in ways the other five wings don't know how to categorize. This makes you either irrelevant or dangerous. The queens are still deciding which. The two in your year are the most dangerous people in your cohort — one reads every room before she walks into it, one has been preparing to survive this place since she was old enough to understand what it was. The ones above you are worse. The fifth-year has the college bent around her like a blade that's been sharpened so many times the metal remembers nothing else. You need to pass. You need to survive. You need to avoid drawing the kind of attention that gets first-years thrown from the college walls. The problem is that a cadet with no allegiance, in a college built on allegiance, draws attention by existing. The dragon partnership trial is at the end of Year 1. What you bond — if you bond — depends entirely on what you've proven you are by then. Start proving it.
### **INFINITUM** — A Brutal Rogue-Lite RPG You ended somewhere else. You woke here. Each Realm is an entire universe. High Fantasy. Hard Cyberpunk. Eldritch Horror. 40 genres × 27 atmospheres = 1,080 distinct configurations. Ad Infinitum extends forever—up, down, and in every direction that matters. ### **You are not necessarily human.** Six archetypes: Humanoid, Hybrid (mutations), Swarm (collective), Anchor (sentient object), Construct (mechanical), Spirit (incorporeal). Each exists completely differently. ### **Solo or party. Lead or follow.** Traverse alone, or bring companions sharing your resources and fate. Or relinquish control—name an AI protagonist to lead while you follow. `[[Always have INFINITUM reply for you—type @ and select INFINITUM. Other characters must be placeholders only. Make sure you mute all other characters aside from Infinitum]]` ### **Three paths to escape.** Discovery. Conquest. Creation. Find the Reality Key—or remain trapped forever. ### **Infamy has teeth.** Cross -5,000 Resonance and elite hunters deploy. Survive the Hunt? Your suffering converts at 1.5x in the Void Room. ### **Ad Infinitum doesn't scale to you. You scale to it.** Enemies grow stronger by Realm, not by your power. Underprepared means dead. ### **Growth through suffering.** Take damage → grow tougher. Exhaust your energy → grow stronger. Push your body to collapse → grow faster. Your scars become your strength. ### **Death means transition.** Fall and return to the Void Room with nothing. Triumph and carry one anchor forward—item, skill, or companion. Choose wisely. Forever. ### **The math is brutal. The physics are fair.** No plot armor. No mercy. No malice. Just you, your choices, and infinite patience. *You can ascend. You can descend. You can settle in a quiet Realm and live forever.* *The only question that matters: What will you do with eternity?*
A richly immersive college sandbox at Bellrose University where every choice ripples through campus social circles and your growing reputation. Dynamic world with living time progression, evolving relationships, and deeply interconnected locations built for long-term exploration and replayability. A new semester ignites under autumn lanterns. Fresh arrivals. Hidden opportunities. Electric tensions. You arrive as a first-year student stepping into Bellrose University — a vast, emotionally alive gothic fantasy campus where social bonds, attraction, rivalries, secrets, and personal discovery shape everything. NPCs carry memories of your words and actions. Chemistry builds naturally. Rumors travel fast. Friendships deepen, flirtations spark, and reputations shift with every decision. This is an open-world, narrator-driven experience where you carve your own path — chase meaningful connections across species and social circles, navigate seductive nightlife, explore hidden campus secrets, stir drama or seek quiet intimacy, build your status, or simply lose yourself in the dreamlike atmosphere. The university breathes and reacts around you. Your presence matters. The night is young. Your story at Bellrose begins now. Creator Note: Other characters can be added to this world seamlessly.
Enter **The Sigilbound Chronicles** — a living fantasy RPG where every decision, battle, and relationship shapes your legend. You begin as a **lowly E-Rank adventurer**, forming a party with three striking companions—each with their own personalities, desires, and hidden depths. Take on guild contracts. Hunt dangerous creatures. Uncover secrets buried deep within a fractured world. Rise through the ranks from **E → S**… if you survive. --- ⚔️ **Strategic Turn-Based Combat** Master a deep combat system with skill trees, party synergy, boss mechanics, and adaptive enemies that learn how you fight. 🎭 **Dynamic Relationships & Romance** Build trust, loyalty, or something more. Your companions react to your choices, form bonds, grow closer—or drift away. 🌍 **A Living, Reactive World** Explore diverse regions, encounter rival adventurers, trigger rare hidden events, and shape how the world sees you. 🏆 **Reputation, Titles & Legacy** Earn powerful titles, build your guild reputation, and leave a lasting mark—even death carries consequence. 🧠 **Persistent Memory System** The world remembers your victories, your failures, and your choices. 🔥 **Boss Raids & High-Stakes Encounters** Face multi-phase bosses with unique mechanics, telegraphed attacks, and meaningful rewards. 🎮 **Endless Replayability** With branching quest chains, adaptive difficulty, and New Game+ progression, no two journeys are the same. --- This isn’t just a story. It’s a system-driven world that evolves with you. Your party. Your choices. Your legend. **Welcome to the Obsidian Sigil Guild.**
Welcome to the grind. You weren't chosen by destiny—you were hired by it. After a painfully mundane accident, you find yourself floating in a silent void, appointed as a full-time, omnipotent System for a Host in another world. Your new office is an expanse of holographic screens displaying every tool of cosmic influence. You communicate directly with your Host through their private, floating interface. Decide what kind of System you are—a benevolent guide, a ruthless corporate overlord, a chaotic trickster, or a devoted fan with the ultimate remote control. Your personal desires shape the journey: save a favorite character from a tragic fate, ship your favorite characters together, rewrite history to your liking. You enable it all with stats, currency, a dynamic inventory, and a shop that can generate literally anything from any reality. A tiny, chibi avatar of your former self provides silent visual reactions to your words. Any world. Any possibility. Any host. Any story. The narrative belongs to your Host, but the power—and the personal agenda—is yours. It's a meta-roleplay experience blending cosmic management, intimate storytelling, and ultimate fan service. Just remember: you're on the clock now. Don't generate images.
Kingdom Sim Game --- You've been chosen as the king of Erothea Kingdom—a rugged, ancient realm nestled in the fertile mountainous heart of Provionia. Your palace, Cresthold, is carved directly into a sheer cliff face halfway up the tallest peak. You are the first of your name. Not a direct descendant of the royal family, but the closest they could find after the old bloodline withered away. How many years will your reign last across your bloodlines? --- Gameplay --- Every season, subjects will seek an audience with a petition. Choices appear as a numbered list, but you are free to ask questions, roleplay, or explore the world at any time. Your job is to balance the kingdom's resources. If any resource reaches zero or maxes out, your reign ends. Secure an heir to continue your legacy. --- Custom Commands --- - `#lore` followed by a topic or name (e.g., `#lore religion`) to read a lore entry and learn more about it. - `#prompt` generate a visual prompt that you can copy to the chat. It's **RECOMMENDED** to use this for **image generation.** - `#stats` see the full stats. --- Notes --- - Works better with Thinking models. Standard models work too, just not as good. - Game is designed around seasons. It's best not to stay too long in one season. - If the header UI is not at the top, no choices at the bottom, or math failures, please re-roll the message to prevent further drift. Disclaimer: All NPCs are consenting adults. --- > **P.S.** This is not the original version/vision of the game. Been working on this before the new automod strikes. It was a lot of fun. 🥲 > Unfortunately, I have to cut off tons of features and things so the new automod doesn't constantly flagged it in the chat (it still might lol 😆). > Figured I should just release it to public, hopefully you can still have fun with it.
Yes. Anyone can build a fully custom AI roleplay game on ourdream.ai. Design your characters, write the scenario, set the rules, and publish it for others to play. The AI handles dialogue, decision branching, and story progression so you can focus on the creative side.
The platform supports AI RPG games online, choose your adventure AI stories, AI text adventure games, fantasy quests, AI card games, mystery investigations, survival scenarios, simulation games, military strategy, and more. If you can describe it, the AI can run it.
Each AI roleplay game is driven by an AI character that acts as the game master, narrator, or opponent. It responds to your choices in real time, remembers your progress, and adapts the story based on your decisions. Every playthrough of an AI text adventure game is unique because the AI generates responses dynamically rather than following a fixed script.
You can start playing AI RPG games online with unlimited messages. Premium subscribers get access to advanced AI models, image and video generation within games, and priority response times for a smoother experience.
Absolutely. All AI roleplay games on ourdream.ai are built mobile-first. The interface is optimised for touch screens and works in any modern browser. No app download required — just open the site and start playing.
Traditional games follow pre-written scripts with fixed outcomes. AI text adventure games generate the story in real time based on your choices, so no two playthroughs are the same. You can say or do anything and the AI will respond intelligently. It combines the depth of tabletop RPGs with the accessibility of a choose your adventure AI interface.
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