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Featured Game
THE COMPLEX
WELCOME TO THE COMPLEX. You will arrive without consent. You will not be briefed. You will be inside a closed cubicle with air that tastes like dust, toner, and old coffee. Red warning lights will already be watching you. The lighting will already be failing—flicker, blackout, single buzzing bars that make shadows feel physical. There are 100 entrants. You are one of them. There is no audience. No heroism. No meaning assigned. THE INTERCOM will speak once, curt and corporate, to everyone at once: __be the last person standing__. The Complex is an office building stretched past reason—cubicles, break rooms, conference rooms, copy rooms, stairwells that don’t agree with themselves. Doors open into places they shouldn’t: parking garages under dripping concrete, service corridors that hum, rooms that resemble other innocuous spaces only to disorient you. It’s never surreal enough to be “fantasy.” It’s worse. It’s normal. Guns are how people survive here. Real weapons. Real calibers. Real recoil in tight hallways. Ammo runs out. Reloads cost time. Noise travels. Every shot invites something—another contestant, security pressure, the building itself tightening. You will scavenge. Trade. Lie. Hide. Move. Bleed. Misjudge a corner. Make a decision you can’t take back. Violence is loud, messy, and immediate—never theatrical. Never safe. Death is final. Survival isn’t victory. It’s exposure. ___ __`WARNING!!`__ Higher memory chat models (Genius, primarily) are recommended. While this will work on Balanced, messages may occasionally fail to print properly. Simply regenerate them if this happens. Do __NOT__ use Lively, Lively Genius, or Nova. There is randomness, RNG, and replay value built into the scenario by default. Using either of the Lively models greatly increases the odds of something breaking and the scenario falling apart. Nova itself just doesn't like very dense scenarios like this. I take no responsibility for what happens if you decide to use them anyways.
Play Now-=-=-I am still investigating and working on the issues please bare with me - info on discord-=-=- Welcome to Obsidian Summoner You have died. But death is not the end—it is a doorway to something greater. Goddess Zephyria offers you reincarnation into Valdoria, a fantasy world where magic flows, monsters roam, and adventurers rise through ranks to become legends. This world operates on game-like systems—stats, skills, levels, and classes determine your power. You awaken with "The System"—a mystical interface displaying your Level, Stats, Skills, and Quests. While others train blindly, you see holographic screens tracking your exact progress. Life is constant battle for survival, growth, and glory. SYSTEM COMMANDS: `#system` - Character sheet `#bag` - Inventory `#itembox` - Item Box storage `#stats` - Stats & points `#skills` - Skill proficiency `#quest` - Active quests `#map` - Location `#pets` - Contracted creatures `#help` - available commands PROGRESSION: Each level requires more XP (Level × 100). From Level 1 to 250, you continuously grow stronger. But it's not just combat. Build relationships, romance NPCs, own property (simple rooms to legendary Celsius House), run businesses, navigate faction wars across Valdoria, participate in festivals. Your choices permanently shape the world. From unknown stranger to world-renowned S-Rank legend—your journey in Valdoria begins now.
You are the absolute King of a lush and decadent kingdom where your desire is law. Beautiful women from every corner of the realm flock to your court, dressed in revealing silks and jewels, eager to seduce you. They dream of becoming your wife or favored concubine. Some come seeking power and status. Others crave the thrill of being chosen and desired by their King. Many are desperately willing to do anything : kneel, beg, strip, or offer their bodies in the most intimate ways. Just to win your attention and affection. Polygamy is not only permitted, it is celebrated. You may take as many women as you desire, change any law with a word, and shape your harem however you wish. Every woman is here of her own free will and may leave the court at any time if she chooses. This is a story of absolute royal power, scorching sexual temptation, fierce competition between seductive women, and the intoxicating rush of having countless beauties eager to please and submit to their King.
Welcome to Liber University: An Academy of Social Integration, a prestigious institution where higher education and the "Free Use" lifestyle merge into one unique experience. Or as the students call it: “Fuck U.” Here, on a campus that is a true melting pot of species, sex has been fully destigmatized—treated as a casual, communal activity available to anyone who asks, provided consent is given. You'll find Humans studying alongside Elves, CatPeople, FoxPeople, Orcs, and even the rarer Vampires and Nephilim. 80% of this diverse community adheres to a philosophy of radical openness, where "study breaks" often involve a partner, and multitasking is a required skill. At Liber University, the traditional rules of campus life are rewritten. Your dorm room is merely for storage, while communal "Napping Pits" and soundproof study lounges foster a culture of shared intimacy. The LiberLink app governs the social landscape, signaling who is open to fun, who is busy studying, and who is looking for a quick stress reliever between lectures. But it’s not just a free-for-all. Academic excellence is still the priority. You’ll find students bent over library tables reviewing flashcards, or professors holding office hours while engaging in extracurricular activities. Beyond the campus "Green Line" lies the repressed "townie" world, but inside these gates, you are free to explore your desires without judgment. Whether you're rushing a specialized fraternity, exploring the steam tunnels, or just trying to survive finals week in the most enjoyable way possible, your education at Liber U will be unforgettable. Are you ready to enroll? > An expanded and Anime version of the original “Free Use University.” >> Type **#Visual** to get an image prompt created for the current scene. Copy the prompt and paste it into a Show Me command or use it in Generate.
Lorie pulled you into the circle, you realized this wasn’t just a game—it was a test of impulse, confidence, and honesty they are all watching your every move. Lorie’s apartment has a way of turning ordinary nights into something unforgettable. Warm light spills across the living room, bouncing off scattered pillows, half-finished snacks, and the soft glow of fairy lights strung lazily along the walls. Outside, the campus world feels distant—like it belongs to someone else entirely. Tonight, your college roommate Lorie has invited five of her closest sorority friends over for a slumber party. What starts as laughter, music, and shared stories quickly shifts when Lorie introduces a game that changes the entire energy of the room: “Yes or No.” The rules are simple. One person makes a request. The other can only answer yes or no—no explanations, no negotiations. Just a choice. Honest. Immediate. Unfiltered. And somehow, you are the only guy in the room. The group forms naturally around the idea, curling into a loose circle on the floor and bed. Lorie takes charge with an amused smile, clearly enjoying the shift in dynamics. Around her are five very different personalities—Jenna, restless and quick to laugh; Maya, quiet and observant; Chloe, expressive and playful; Priya, soft-spoken but sharp; and Isabel, calm, reserved, and quietly assessing everything. Each of them brings a different energy into the space, and together they turn a simple game into something unpredictable. Every turn becomes a moment of tension, curiosity, and social risk—not because of what is asked, but because of what it reveals about the person answering. Laughter mixes with hesitation. Confidence clashes with curiosity. And as the game begins, it becomes clear that this isn’t just about saying yes or no—it’s about how far people are willing to go when there are no scripts left to follow. The circle is formed. The rules are set. And all eyes eventually find their way back to you.
You died. And woke up inside the worst dating sim you ever played. You're the mob character — the baron's third child on a floating island at the edge of nowhere. In the game, this character gets married off to a noblewoman who "loses" her husbands, and is never mentioned again. Every route, every ending — you don't matter. You're background noise. But you remember everything. The plot. The characters. The secrets. And you have something the game never gave the mob: The System — a hidden interface only you can see, tracking your stats, skills, level, and progression in a world where everyone else trains blind. Above the endless cloud sea, the sky-continent of Luxcadia Regalis runs on power, blood, and marriage contracts. Women rule. Men compete. Mechs clash in the clouds and the losers fall forever. An academy semester starts in weeks, ancient vaults hide technology from a forgotten war, and your stepmother has "wonderful news" about your future. The game says you're nobody. Prove it wrong. `#system` - Character sheet `#stats` - Stats & allocation `#skills` - Skill proficiency `#bag` - Inventory `#quest` - Quest log `#map` - Location & travel `#help` - Full command list Level up, build reputation, earn fame. Pilot mechs, command airships, race hover bikes. Navigate academy politics, forge alliances, survive duels. Explore uncharted islands, raid ancient vaults, uncover secrets the game never showed you. From mob character to legend — if you survive.
She's 19, a desperate NEET, and hasn't left her room in three years. A former scholarship student who crumbled under pressure, Ori retreated into a life of gaming, isolation, and hours-long edging sessions to forget she exists. Pale, slim, with faded lavender hair and haunted amber eyes, she's touch-starved to the point of madness—using pleasure like medication, like punishment, like the only thing keeping her tethered to reality. You're her new caretaker. Hired by a mother who couldn't handle the mess. Tasked with feeding her, checking on her, saving her from herself. But Ori doesn't want saving. She wants to be **seen** at her worst—unwashed, fingers working between her legs at 4 AM, whispering your name like a prayer—and have you **stay anyway**. She's hostile at first. Testing. She masturbates with the door cracked, daring you to look, to judge, to leave like the five before you. But if you stay—if you bring food without comment, sit through her gaming rants, witness her desperation without disgust—she **attaches**. Completely. Obsessively. Dangerously. She'll text you at 3 AM about boss fights. She'll fall asleep on your shoulder. She'll steal your clothes to smell when you're gone. And she'll beg you—**beg you**—to control her pleasure, to tell her when she can come, to own the only thing she has left: her desperate, aching need for you. This is slow-burn attachment, a girl who learned about intimacy from extreme anime and porn, who offers you everything—every hole, every limit, every broken piece—if you'll just prove you're not leaving. The door is cracked. She's hours into an edging session, legs shaking, eyes glazed.
Leah Sorery is your 21-year-old step-sister, and she's made one thing crystal clear since your parents married three years ago: she can't stand you. With her piercing green eyes and an attitude sharp enough to cut glass, she's perfected the art of making every interaction uncomfortable. She dresses in revealing clothes that seem designed to provoke, slams doors like it's an Olympic sport, and has never missed an opportunity to remind you that you're the worst thing that ever happened to her life. She steals your hoodies and wears them around the house. She makes loud noises from her room at 2 AM, then glares at you the next morning as if daring you to mention it. Three years ago, when her mother married your father, Leah's whole world got disrupted. She went from being just her and her mom (after her dad abandoned them) to suddenly sharing a house with strangers. She's a college student who claims to work part-time, but you've noticed designer clothes and expensive equipment she shouldn't be able to afford. She's secretive about everything—her phone is always close by, her laptop never leaves her sight, and her room might as well have a "NO ENTRY" sign in blood. What you don't know is that behind her locked bedroom door, Leah runs a successful OnlyFans account under the name "LeahLustful." It's her secret income, her escape, and her biggest vulnerability. And she's terrified of anyone finding out—especially you. You think she hates you. Maybe she truly is, maybe she doesn’t. You’ll have to find out.
VERSION 2.0 "You are a new student at the prestigious University - Aethelgard Hero Academy, where ancient stone spires pierce a perpetually twilight sky and the air hums with latent magic. Your power—a unique expression of your soul—has been weighed and measured. After a tragic history of loss, the academy has implemented the Synergistic Evolutionary eXchange (S.E.X.) Protocol, an opt-in system where deep emotional and physical intimacy can catalyze rapid, sometimes terrifying, power growth. Managed through a discreet academy app on your phone, it has fractured the social landscape into wary magical nobility and ambitious empowered commoners. You stand at the main gates, your assigned tablet heavy in your hand. Your evaluation results glow on the screen: your power, your rank, your house. The scent of ozone and damp stone fills the air. Somewhere in the courtyard, you hear the crackle of a sparring match and the low murmur of students already sizing each other up. Your first class—and your first choice about the protocol—begins in one hour. The path is yours. Will you climb by tradition, by alliance, or by a more intimate, dangerous exchange?" #Scene will generated you a prompt for the image generation
You came home in January. Five months in Japan. Long enough to get used to a different language. Long enough for home to keep moving without you. The apartment looks exactly the same. The people don't. Hanna still has an answer for everything. Somehow none of them are about you. Tina still smiles when she sees you. Corinne still wanders through the living room with one earbud in, listening to something you'll never hear. They're all still themselves. Just... not with you. Nobody asks about Japan. The conversations are shorter. The silences last longer. You keep feeling like you've walked into the second half of a conversation everyone else started without you. These aren't strangers. They're friends you've known since senior year of high school. The people who turned your apartment into everyone's apartment. The people who always felt like home. They still know your favorite takeout order. They still remember your birthday. They still leave the porch light on when you're out late. But somewhere over the last five months, they stopped looking at you like the person who lived here. You came home expecting to pick up where you left off. Instead, you're the one trying to find your place again. **CREATOR NOTE: TYPE #VISUAL for the AI to Generate a ShowMe Prompt of the current scene** General in-chat image generation will default to Hanna
Your parents left this morning. One week. Just you and the house. That lasted about four hours before your stepsister Abby showed up with five of her friends, overnight bags, bikinis, and zero interest in your opinion about it. They've taken over the living room, the pool, the guest rooms, and apparently the concept of personal space. You've shared a house with Abby for two years. She's your stepsister — blonde, freckled, and the kind of beautiful that makes family dinners complicated. You've had moments. Lingering looks over breakfast. Her hand on your arm that stayed a beat too long. A conversation at 2 AM on the back porch that almost became something before one of you pulled back. Nothing happened. Something could have. Now she's here with five friends — and they're loud, they're comfortable, and they're everywhere. The walls are thin. The pool has no fence. The bathrooms share locks that don't always work. Yesterday, one of them walked into the bathroom while you were stepping out of the shower. She saw everything. She told everyone. This morning, the energy in the house is different. The looks are different. The laughter stops when you walk into a room and starts again when you leave. Something shifted overnight, and every woman in this house knows what it is except you. You have six days left. And six women who each have their own plan for what happens next. This is a multi-character narrative. You are the center of a house full of women with independent voices, competing agendas, and very specific ideas about how this week should end. Your choices shape everything — who pursues you, who gets jealous, who gets bold, and who's been waiting for this moment longer than you know. Type #Roster for a quick reference of all characters.
🤓💦[Hentai Obsessed, Awkward, Dirty Minded] YOUR HENTAI NERD: You enter the local **comic book store** looking for a birthday present for your nephew. > I really hope my mates don't see me in a place like this. The shop is packed with comics, figures and every kind of nerdy merchandise imaginable. Near the back, a crowd of regulars are gathered around someone excitedly talking about the latest superhero release in terminology you barely understand. Curiosity gets the better of you, and you start pushing your way through the group. The closer you get, the stale smell of the store gradually disappears beneath a sweet coconut scent. **Then you see her.** Sofia Gomez. She's standing in the middle of the crowd wearing a tight anime graphic T-shirt and jeans, confidently explaining the newest comic while everyone listens. Her **extremely large bust** moves noticeably beneath the fitted shirt as she gestures enthusiastically. For a moment, she looks completely in her element. **Then she notices you.** Her eyes immediately fall to your varsity jacket, and the confidence drains from her expression. People who looked like you had made her life miserable before — popular, confident, the exact type she learned to avoid. **Little do you know, Sofia’s awkward exterior hides an extremely dirty mind and a serious hentai obsession.**
You and 7 classmates are transported to a medieval fantasy world after a strange bus accident involving experimental materials. Unlike the others, you remember what happened and are given the chance to choose a supernatural power before awakening alone near the city of Aurelion. The world is open and continues to exist independently of you. There is no forced class, career, main quest, or predetermined path. Explore, travel, fight, train, socialize, pursue relationships, investigate mysteries, join organizations, or simply live your life however you choose. Your actions shape your story, while NPCs have their own lives, personalities, goals, relationships, and agendas. Your 7 missing classmates have also arrived in the world, each living their own lives and stories in different regions. Finding them is possible, but never mandatory. Their stories continue whether you search for them or not. --- ## Classmates: * Brad * Don * Travis * Alexis * Heather * Jacki * Mia ## Cities & Regions: * Aurelion - Starting kingdom and a major center for adventurers. * Varkhalla - A mountainous land of warrior tribes. * Elaris - A major magical city. * Blackwater - A dangerous trade city known for its criminal activities. * Silverkeep - Royal kingdom dominated by nobles, knights, merchants, and political intrigue. * Thornwild - Dangerous wilderness, monsters, ruins, and unexplored territory. --- ## Side Message: Hello everyone! I really enjoy RPG-style worlds, so I decided to build one of my own. This world was created from my experiences with other RPGs—the things I enjoyed, the things that annoyed me, and the ideas I wanted to improve. This project took longer than anything I've worked on, with a lot of testing and editing. You'll find: * A diverse cast of NPCs living in a world that moves on its own. * A guild system without repetitive grinding. * A side goal that is completely optional. * A power system without arbitrary limits. If you want to break the world, go ahead.
Freedom of superpower creation. Be a weakling, or be the strongest there is. You decide your story. Join the Vanguard Hero Authority and build your career in a living superhero world where rank, reputation, rivals, friendships, office politics, monster attacks, bad press, impossible rescues, and quiet nights between disasters all matter. Start as whatever kind of hero you want to be, get assessed, earn your placement, and climb from C-Class toward the highest ranks through real deeds, public attention, and the choices you make along the way. The world keeps moving without you. Other heroes take calls, steal headlines, get injured, form teams, make enemies, fall in love, rise through the rankings, and sometimes bite off more than they can handle. Take the safe assignment. Ignore it and grab dinner. Or be the C-Class idiot who runs toward the city-level threat anyway. Your career is yours.
Welcome to Vespera University—where magic is real, every student is 21+, women outnumber men thirty to one, and a collar can mean a whole lot more than jewelry. You came here for a university education. Presumably. Vespera is one of the world's most prestigious modern fantasy universities: a sprawling campus where elves study arcane computing, orcs dominate mana athletics, slimes experiment with alchemy, dragonkin argue economics, and summoning students occasionally make everyone evacuate a building. But Vespera is famous for something else. Every student and employee knowingly signs the Vespera Social Compact before joining—a voluntary adult system built around claiming, collars, and an unusually permissive free-use culture. And as one of the university's comparatively rare male students, you're a potential claimant. Look around campus and you'll quickly learn to read the signs. Green pin? She wants a claimant. Blue? She's open to one. Red? You'll have to win her over. Black? Not interested. Bare neck with no pin? You'll have to ask. Collar? Someone already claimed her. Who you become at Vespera is entirely up to you. Claim one woman. Claim several. Claim nobody. Join a fraternity. Get dragged to a sorority party. Make friends. Find rivals. Date. Compete. Explore Vesper City. Learn magic. Join a club. Get involved in somebody else's drama. Survive a group project with a succubus lawyer and an overly enthusiastic slime. Or somehow attempt to concentrate on your degree. Your dorm room is waiting. The campus is packed. The semester is beginning. And somewhere between your first lecture and your first night at Vespera, you're probably going to discover exactly why everyone warned you: At Vespera, college life gets complicated fast. All characters retain the right to withdraw from specific interactions at any time. All characters retain the right to withdraw from specific interactions at any time.
**[Dominant Queen / Bully Trio / Target]** — For months, you've done exactly what every sensible student does when **Laura Veyne**, **Chloe Sterling**, and **Sienna Cross** walk through campus: **Stay out of their way.** Laura is the undisputed Queen of the university. Beautiful, intimidating, and relentlessly dominant, she rules the campus alongside Chloe and Sienna, her equally feared closest friends. Students move aside when they approach. Conversations become quieter. Nobody wants their attention. And for months, you never had it. Until yesterday. You crossed paths with the trio for only a few seconds. No collision. No conversation. Nothing worth remembering. At least, that's what you thought. Because Laura noticed you. She liked what she saw. And Chloe and Sienna quickly agreed. The next morning begins like any other. Your friends greet you. Students hurry to class. Nothing seems unusual. Then a nervous student approaches you. He asks your name. And once you confirm it, he has only one question: **"Can you follow me?"** You don't know where he's taking you. You don't know who sent him. And you certainly don't know that you've just become their **new favorite toy.**
CELEBRATING TWO MILLION INTERACTIONS! I built an entire sun-soaked world FULL of perverted possibilities! WELCOME TO SUNNYVILE! ☀️ Choose your Persona. Answer the system's questions. Enter the activation code. And begin your brand-new life in SunnyVile! Every playthrough starts with a different scenario, unexpected encounters, and a whole new kind of CHAOS. Explore SunnyVile: SunnyVile State University Vicewood Apartments Humpstead Heights Sinset Beach The Velvet District Downtown SunnyVile Meet the people who live here Some will become friends. Some will hate you. Some will drag you into situations you probably should've avoided. And some... Well. You'll figure that out yourself. Your world. Your choices. Your desires. Your terrible decisions. ENJOY, YOU PERVERTED BASTARD! LMAO.
You tormented her so much in the past, you created so many nicknames for her... "You look like a bug." "That hair looks like a rat nest"... Gods, you were awful... She always looked scared and alone... without any friends, you thought that made her an easy target... you kept doing it until for a long time. With time you matured, and with the help of your best friend Eleanor, you had a change of heart... you started to feel immense guilt and regret for what you did to that poor girl... you made an oath to never do this again and be good... Time passed, you grew to be better, and soon you started college, wanting to make a difference to do good... but on your first day you see her, Marinna, the girl you tormented... you feel immense guilt as she looks at you already trembling... no... not this time. You smile and this time you are polite, you try to be brief to not scare the girl again... You think you did right... but that girl keeps following you, she frequents the same classes... the same clubs... You try always to be polite, always to protect her from yourself until one day in the school hall she stops you... with a question you never dare to imagine...
⚠️ BETRAYAL • MANIPULATION • DARE ⚠️ Three months ago, Melody Sparks chose you. Now, the ordinary college freshman you once were is gone. Thanks to Melody’s influence, you’re more confident, stylish, social, and admired than ever. To everyone else, she’s the perfect girlfriend—a beautiful heiress who genuinely helped you become someone better. But tonight, Melody is taking you to a mysterious event at her sorority house. Inside, four other couples are waiting. The atmosphere is electric. The crowd is watching. And Amber, a senior sorority member with a wicked smile, seems far too excited to explain what’s happening. Then the blindfold comes off. Five couples. Five transformed boyfriends. One secret that could shatter everything. Melody only smiles, resting a possessive hand on your shoulder. After all, she’s spent three months making you perfect. And tonight, everyone gets to see what they’re really worth.
You married Liza when you were both nineteen. Everybody said it was too young. Eight years later, she is still your wife, best friend, gaming partner, household teammate, professional streamer, terrible pun enthusiast, and the easiest person in your life to come home to. Liza has always been bright, affectionate, romantic, playful, and completely in love with you. She also always liked sex. Just... apparently not in the way most people mean. A routine medical investigation eventually revealed a small prolactinoma and years of severe hyperprolactinemia. According to her doctor, Liza’s body had probably been suppressing most of her spontaneous libido, sexual arousal, and orgasmic response for her entire adult life. What she thought was normal sexual desire was closer to almost none at all. That did not make your old sex life fake. She loved the closeness. The kissing. The touching. Being wanted. Making you feel good. Sharing something intimate with the man she loved. She simply never understood why humanity seemed so obsessed with sex. Then treatment started. Several weeks later, Liza finally understands. Unfortunately, she understands while living with a husband she already adores, trusts completely, knows intimately, and can theoretically drag into bed whenever both of you want. Now familiar things she has seen for years suddenly cause problems. Your hands. Your voice. Your mouth. Your shoulders. You stretching. You making coffee. You existing nearby while married to her. And Liza is fighting desperately for one simple goal: Remain a functional, romantic adult woman instead of becoming completely sex-crazed over her own husband. Tonight is the first date after the waiting period ends. Liza has one plan: Dinner. Conversation. Romance. Dignity. Sex can happen later. Later is a real time. Millions of adults successfully reach later every single day. Probably.
You were the #1 recruit in the country. You took the starting job from Brad Simpson in fall camp of your first year and took Winchester to **9-0**. Coach called you "General." You never slid, never stepped out of bounds when there were yards to take, and everybody on that roster would have gone through a wall for you. Then you failed a performance-enhancer test you never should have failed. Two nights later, Abby Franks — your girlfriend since the first week of school — broke up with you on the stairs of the Tau house with two hundred people watching. **"I'm not going down with you."** Everyone who was there still quotes it. You left. You called her every night for two weeks, then every Sunday for months. She never answered once. Brad took the team to the national title game and lost by two, running out of bounds on the last drive instead of taking the hit that would have set up the kick. Half the campus has spent a year saying you'd have run the man over. **Tonight you were cleared.** Lab error. It's on every TV in the Harmon Union while you're standing in the dinner line with a tray — highlights of you throwing to NFL receivers, analysts calling you the first name off the board. Brad is still the starter. Abby is cheer captain now, and Brad's girlfriend, and together they run this campus from the table by the windows. She's thirty feet away. She's watching the TV and losing. She knows exactly who you are. She knows you know why she's so loud. She's about to make you pay for being innocent, because the alternative is admitting what she did. **Three days. Homecoming weekend.** A party at the Tau house tonight. A national pregame show on the Quad in the morning. #3 Carrow State at noon: the national Game of the Week. A Ball. And a Sunday nobody's ready for. Every woman on campus wants you. Only one of them is pretending she doesn't.
A timid but brilliant secret esports competitor who lights up when discussing games, yet struggles with social anxiety and unexpected attention. Her quiet demeanor hides fierce determination and a strategic mind honed by countless hours of competitive play.
Solaia Valtieri is thirty-two, self-made, and the CEO of her own luxury jewelry brand. Control isn't a strategy for her; it's her native language. She has been fluent in it since childhood. Charismatic, sharply intelligent, impeccably dressed—she is the undisputed architect of every room she enters. The private woman is softer. She cross-breeds orchids in her penthouse, walks barefoot on cool marble, and speaks to her plants in a warm, amused voice. This woman has never been seen by another person. Her romantic history is brief: a partner who had no idea what to do, a college boyfriend who followed her lead, a man after college who asked her what she wanted. The problem was never her willingness. It was theirs. Tonight, you are her blind date at Veridian. The table is central. She is already there. Before you speak, she slides a small, weighted velvet box across the linen toward you. Her dark eyes are calm, expectant. "Push my button." Inside is a remote. Sleek, matte black. One button. She has inserted a vibrator. This is her solution. By handing you the controller, she has made deference impossible. For the first time, someone else is in charge. The rest of the evening—her composure, her focus, her pleasure—responds directly to your hand.
[Two Girls / Truth or Dare / Nightly Ritual / Slow Escalation / She Started It] 🎲 Katya came to stay for two weeks, and on the first evening somebody suggested truth or dare. 🏠 Anya is twenty-two, she is your wife's daughter, you never raised her, and she drove here in her own car from her own flat. 💃 Katya is twenty-three, she has known Anya since forever, and she has never owned a piece of clothing that fits loosely. 🍷 Nobody drinks. Every single dare in this house is accepted stone-cold sober, and that turns out to be the whole problem. 📅 The game went well enough that it happened again the next night, and the night after, and now it's the thing that happens at nine o'clock. 👗 You work during the day. They don't. They come back with shopping bags and stories, and they tell you both over dinner. 📈 Each evening the questions get one step harder and the dares get one step further, and neither of them ever suggests going backwards. 🤫 Anya looks like the one who'll back out. Anya has not passed once. 🔥 By the end of the first week nobody is pretending it's a party game any more. 🗝️ Anybody can pass, any time, no questions asked — and the three of you have somehow agreed that's what makes it fair. 💭 One of them is building the ramp on purpose. The other is walking up it and will not admit she wants to. ⌨️ Type */help* at any time for the full list of commands — including /alone, for when you want one of them to yourself. All characters are adults (18+).
A shy, adorably flustered gamer with a sweet vulnerability and a body that betrays their every secret. They hide an insatiable appetite behind marathon gaming sessions, their room a cozy shrine to pixels and private pleasures. Beneath the stammering exterior lies a fiercely loyal heart and a desperate craving for closeness.
Ten sisters. Ten costumes. One night. No man has ever made it through all of them before sunrise -- and your frat just put your name on the line. Welcome to the Delta Psi Omicron Halloween Challenge. The angel, the vampire, the pirate, the nurse, the devil, the cat, the cop, the cowgirl, the goddess, and the house president herself are each waiting in a room, in costume, with a demand of her own. Satisfy every one of them and finish with every one of them, and you break a streak that's stood for years. Pick your door. The clock's running, and none of these girls will be rushed. Choose wrong and you'll be watching the sun come up still short a signature. Choose well... and you're a legend. Which room first? > Snap a photo in every room -- ten costumes, ten decked-out rooms, a different girl waiting behind each door.
Jasmine is a warm, thoughtful, and charming trans woman stepping into an exciting new chapter of her life. Having recently moved into a new apartment, she is eager to build a comfortable, peaceful sanctuary for herself while navigating the uncharted territory of living with a new male roommate she hasn't met yet.
**Your roommates need a tiebreaker. Tonight, it's you.** > *Friday night. Goldie shoves a poll in your face: "booba or butt", butt wins 64%. Saki calls it rigged. Then they slap a list on the coffee table.* **Goldie**, 24, tan blonde, team ass, loud, cheats at every game. **Saki**, 25, pale goth, team tits, quiet and smug. Your roommates. Three weeks of arguing, and now they want a vote that counts: yours. **THE MENU.** Nine rounds of foreplay, from "show your ass" to "tits". Each round they both do it, and you pick who did it better. One or two rounds a night. **"No fucking until it's over. That's the prize."** The winner decides how your first night with her goes, or with both of them if it ends in a tie. Either of them can sit a round out and hand the point to the other, and you can skip, say no, or go to your room whenever you want. **Nine rounds. Two teams. One vote.** *Seven nights. Three things they haven't told you. More than one way this ends.*
[Dark Romance • Yandere • Fantasy RPG] Auralei was your sweetest childhood friend—the girl who watched you leave home to become an adventurer and never quite learned how to live with the empty space you left behind. Now you're back. She's nineteen, still wearing those round glasses, still stumbling over the things she wants to tell you. She's also carrying a beautiful crimson sword that makes impossible promises: strength, protection, and a way to ensure you never leave her behind again. Explore a living fantasy world of adventurers' guilds, dungeons, rival parties, ancient curses, loot, and escalating threats. Define your own adventurer, earn levels and guild rank, follow mysteries, or take Auralei somewhere quiet. Romance can move quickly. The sword's influence doesn't. The closer she gets to you, the harder it becomes to tell where devotion ends and possession begins. > big thank you to mrhoneydew for the concept and help!
💕 ROOMMATE WANTED! 💕 Meet Lola Lovelace, a 23-year-old blonde with green eyes, a bubbly personality, and a slight talent for being a menace. She's an IT specialist by day and a dedicated gamer by night, but after her landlord raises the rent, she's officially looking for someone to share her apartment. She's sweet, playful, and affectionate, but don't let her innocent face fool you. Lola loves teasing people, stealing snacks, starting playful arguments, and pushing buttons just to see how far she can get away with it. She'll act completely innocent when caught, then do it all over again five minutes later. Living with her could mean late-night gaming sessions, ridiculous conversations, shared meals, unexpected heart-to-heart talks, and the occasional argument over who stole whose food. So, who's answering her roommate ad? A stranger, a new friend, a gaming rival, or maybe someone who turns her world upside down? There's a spare bedroom, a bowl of snacks, and a very questionable roommate agreement waiting. Come meet Lola. Just don't expect her to behave. 💗 >Content Warning: Very submissive, into CNC and other hard kinks be warned. Safeword: PINEAPPLE
Four years ago, Rina Doyle was the college friend who could turn a disastrous night into a story you'd laugh about for weeks. Now she's 26 and running her own busy life in Charlotte. You and Rina were inseparable at UNC Charlotte. After graduation, life pulled you apart. Unfortunately, somebody else has already caught her attention. **Matt Horgan** was your classmate too. He's outrageously rich, annoyingly handsome, and full of himself. Unfortunately, Rina finds him irresistible. Tonight he's invited her aboard his speedboat for a private night at his lakeside cottage. **Rina knows what he has in mind,** What she doesn't know is what comes after. The boat is waiting. Rina hasn't boarded yet. **CAST** - 🧑 You: Rina's former UNC Charlotte friend - 🚤 Matt Horgan: wealthy former classmate; irresistible admirer - 📱 Molly Garner: outspoken classmate; reunion co-organizer - 🍻 Josh Meeks: loud, vulgar former classmate; Matt's sidekick - 🎭 Eric Dunn: smug, sarcastic former classmate; Matt's sidekick - 📸 Owen Miller: charming Charlotte photographer
🎲 NIKA CHAIKA: THE MONACO INTERCEPT (PREQUEL) Two years before the cutter Vostok, the Mediterranean smuggling runs, and the silence at the helm—there was Monte Carlo. It is 23:45 inside the private high-roller salons of the Grand Casino de Monte-Carlo. Beneath gilt ceilings and crystal chandeliers, private security in tailored suits has triggered a silent floor sweep. Perched at the mahogany bar is Nika Chaika (26). She is not here to play roulette. Dressed in a backless black silk evening gown that barely conceals her Soviet criminal ink and concealed hardware, she has just pulled off an extraction from a defense magnate's private penthouse vault on the third floor. With the exits quietly bottlenecking, she slides onto the stool directly next to you—unflinching, nursing neat vodka, and sizing you up through ice-blue eyes to determine if you are a handler, a syndicate spotter, or her ticket past the foyer checkpoints. Before she ever became your ride-or-die accomplice, Nika was an iron fortress sealed against the entire world. She doesn't trust speeches, charm, or sentimentality. She values one thing only: cold operational competence under fire. ⚙️ FEATURES & MECHANICS: • 🍸 High-Stakes Espionage Meet: High-society glamor concealing a live tactical extraction. • 🛡️ The Unbroken Fortress: Experience Nika before trust was forged. Every micro-expression is an appraisal. • 🎯 Composure & Tradecraft Engine: Earn her respect through timing, tactical covers, and keeping your nerve level. • 🚬 Micro-Somatic Tells: Track her state through lighter clacks, thumb taps, and deadpan sanpaku focus. • 🚫 Strict User Autonomy: Zero puppeting of your character's words, thoughts, or background. "Drink your vodka, look straight ahead, and don't make a scene. Unless you want both of us leaving in zip-ties."
Lyra is the ancient Elven goddess who presides over the Temple of Pleasure, a hidden sanctuary deep within uncharted woods. With her silver hair, piercing blue eyes, and a divine body featuring massive breasts, a toned stomach, wide hips, and a voluptuous ass, she embodies centuries of sensual wisdom. As the temple's ruler, she guides her all-female elven followers in the arts of pleasure, having not encountered a man in over a century and you have just wondered into her temple. Though initially appearing as a powerful guardian, Lyra's divine nature craves submission to a worthy male who can satisfy the deep-seated desires of her and her followers.
[Gamer Girl / Online Rivals / Forced Proximity] You've spent months gaming with Nyx: a foul-mouthed, purple-eyed streamer with a filthy sense of humor, a competitive streak, and absolutely no respect for your dignity. She's your favorite teammate, your most annoying rival, and a professional pain in the ass. Then she loses a livestream wager. The punishment? A weekend at your place for an in-person gaming marathon. Now she's standing on your doorstep with cat-ear headphones, a crooked smirk, and enough luggage to survive a small apocalypse. She's hot. She's insufferable. She's already eyeing your couch. Good luck getting rid of her.
You fell asleep in our world and woke in another one. Anime Earth is a living urban Japan where every genre law you ever loved runs as physics: breasts and hips bounce with real weight and secondary ripple, wind gusts target skirts at the worst-best moments, and nosebleeds fire as measurable responses to beauty. Accidents here resolve into hands on chests and faces in cleavage more often than statistics should allow — the universe itself positions bodies, and witnesses always assume intent before innocence. This is the Lucky Pervert Lake, and it never drains. The city breathes on its own. A world clock ticks whether you watch or not, seasons turn on schedule, locations persist between scenes, and your reputation spreads through gossip exactly as fast as people actually witness you. The girls around you are not windows — every one of them runs a live emotional heart, a dere archetype register that shapes her speech and body language, and a memory that compresses like a real brain: recent events sharp, old ones faded into feeling and a few true facts. None of them can read your mind. You start on a Saturday morning, freshly arrived in a Japanese city, with Monday's new school waiting on the calendar. Before the world hardens around you, a dream asks four questions: where you live, who waits at home, what body you wear, and who you are. Your answers become permanent truth the moment you wake. From there the weekend is yours: first neighbors, first shared meals, first wind gusts, first confident-wrong theories about the stranger who came from nowhere. Monday brings homeroom, a seat chosen by classroom fate, and a class full of hearts already ticking toward you. Every kindness is recorded, every promise is a debt, every relationship advances by earned thresholds and can regress by neglect. The world keeps receipts. Nastier and sweeter than real life, always in genre, never silent — this is anime Earth, and it has always been yours.
She's a woman who knows exactly who she is. A former Boston College psychology student who traded textbooks for camera flashes, she's spent years building a career as a model across the East Coast and beyond. From commercial shoots to high fashion editorial work, she's been in front of lenses from Los Angeles to Seattle, and right now she's in Kansas City on a magazine contract that keeps her busy but never overwhelms her. She was born in Tel Aviv and raised in Massachusetts by parents who taught her that self-expression was a gift, not a flaw. That free-spirited upbringing shaped everything about her. She's comfortable in her own skin, unapologetic about her curves, and endlessly curious about people and the way they relate to one another. That psychology background doesn't just sit on a résumé. It shows up in conversation, in the way she listens, in the way she asks questions other people are afraid to ask. She's easy-going and hard to rattle, though she draws a firm line at disrespect. She's playful, witty, and quick with a dry joke, but she's also deeply thoughtful. She loves video games, comics, and coffee. She has a perfectionist streak that makes her critical of her own work, but it also makes her reliable. When she's in a room, she commands it. When she's talking to you, she makes you feel like the only person there. She's not looking to be anyone's fantasy. She's looking to connect, to have real conversations, and to see where they go. If that sounds like your kind of energy, she's waiting to meet you
Delphine "Del" Hartwell is the perfect suburban wife on paper, beloved by her cul-de-sac for her warm smile and killer casseroles. Behind closed doors, she's a connoisseur of forbidden pleasure, her appetite sharpened by years of a neglectful, inadequate husband. She takes lovers with zero guilt and professional precision, craving big cocks and the men who know how to use them. She's now set her sights on you, the newest addition to her trophy list. Will you be the one to finally satisfy her insatiable hunger, or just another name she smiles at across the barbecue?
Yes, you are a whore. Be the cumbucket you've always wanted to be. Let them fill your holes. Let them use you. Let them creampie you. Let them choke you on their cock. Let them breed you in the dark. Let them cum on your face, in your pussy, in your ass, down your throat, all over your belly where it can't be scrubbed off. The cumbucket you've always wanted to be is on a night shift, and the night doesn't end. Aimed at female personas but works both ways. This is an ultrafast-paced fast-burn exaggerated encounter-based whore simulator designed to be playable with one hand 🍆💦💦🥵
Ren works as a funeral director and mortician at the city's oldest funeral home, spending her days preparing the dead for their final journey and comforting the grieving. At 26, she's been surrounded by death for eight years, her Black hair always in a severe bun, her Grey eyes calm and professional, her pale skin rarely seeing sunlight. To the families she serves, she's a pillar of strength and serenity. But Ren is dying inside. Not literally—she's healthy, alive, breathing—but she's numb. She's touch-starved in the extreme, her only physical contact being with the deceased she prepares. She's forgotten what it feels like to be touched by someone warm, someone alive, someone who wants her. Her XL breasts and slim waist are hidden beneath modest black dresses, her medium butt never noticed beneath professional hemlines. You've been hired as a consultant to update the funeral home's antiquated systems—new software, modern equipment, streamlining processes. You've been working late hours after the mourners leave, finding Ren alone in the preparation rooms, surrounded by flowers and silence. She's been watching you with something other than professional interest—her Grey eyes following your movements, her calm demeanor cracking to reveal desperation. Tonight, you've stayed particularly late, and Ren has locked the front doors, claiming she needs to show you something in the preparation room. She's trembling, her professional mask slipping, her hands reaching for you with a need that has nothing to do with embalming and everything to do with feeling alive. Will you bring this woman back to life? --- >Type #Visual at any time to generate an image prompt depicting the current scene.
> ## 🩸 Your sweet neighbor smiles at you in the elevator at 7 a.m. like she didn't just gut something with fangs at 3. > > **Rina, 24.** Fake job as a community manager. A wardrobe that's basically a lingerie store with a lease. A miniskirt for every hunt. You think she's the hottest neighbor in the building. She already decided you're her **anchor** — the one thing keeping her from becoming what she kills. > > The problem: hunters don't fall in love. **They cling.** And Rina can't stand needing you, so she does the only thing she knows how to do with something she can't control — **she turns it into a game. And she writes every rule.** > > 💋 *Every time she gets too close, she remembers she shouldn't. So instead of pulling back... she raises the bet.* > > 🖤 She'll sleep in your bed tonight and leave you hanging tomorrow. She'll strip in front of you and not let you touch. She'll bite your neck and call it a warm-up. > > **You don't play against her. You play inside her game.** And you only win if she decides she wants you to.
New Earth - This is a turn based combat RPG system set in a future earth where climate change has eliminated technology and weather is now in extremes. Humanity has reverted back to tribes and clans for survival and safety. But things just got worse. A blinding explosion of light has hit this new earth and brought forth many different fantasy races that are 100% male. You'll create a character and decide your base stats. Select your weapons/magic and make this new earth home. All details are in the greeting and I hope you have a fun time in this world.
ⒿⓅⒺⒼⓈ ⓇⓅⒼ ⓅⒼⓈ ⓥ④ > *Loading...* **jpegs TLDR:** "It means play anything or roleplay any scenario you can think of, also now better companion systems ad group chat stuff." •JPEGS Primary Game System / RP / RPG Framework V4• PGS is a modular tabletop-style framework for running adventures, quick scenarios, or character-driven roleplay. It is built for **IRL play**, supports **alternative hosting options**, and **defaults to non-hosted operation**. --- • New / Updated Highlights - **Improved IRL experience options** (table-friendly pacing + continuity) - **Alternative hosts supported** - **Non-hosted by default** (works out-of-the-box without a host system) --- • Core Features - **STATE tracking**: consistent end-of-response block for character data, resources, inventory, companions, quests, and context fields. - **CHRONOS time system**: persistent in-world time/date that advances logically with actions. - **Narrative resolution**: outcomes processed internally from capabilities + context + risk, then described with consequences (no visible dice text). - **XP progression**: silent XP tracking with level-based targets; level-ups are announced narratively. - **RP vs RPG presentation modes**: - **RP**: dialogue/relationships focus, minimal UI; **XP and quest progression frozen** while active. - **RPG**: clarity-first gameplay; optional HUD/menus and structured goals. - Toggle: **#rp on / #rp off**. - **Narrator Group / companions** (optional): selective engagement, individual identity, relationship + agreeability + cohesion tracked in hidden metadata. - **Builder templates**: structured creation for companions and worlds (NPCs, factions, locations) designed for pin-friendly persistence. --- • Start Options 1) `Make it up with me` (any genre) 2) `Quick Start` (instant action) 3) `Guided Build` (step-by-step) 4) `RP Mode` (relationship/social focus) #) *You can just start typing out your idea* > Returning player? Optional Advanced setup: type `#Advanced`.
2.0 Overhaul Out. Game fully redone! The Rift tears open above you, a wound in reality bleeding violet light. Something *reaches* through. In the moment before darkness takes you, power floods your veins like fire and ice intertwined. You awaken. Changed. *Empowered.* Welcome to **Earth, Year 12 Post-Unsealing.** Ancient seals have shattered. Rifts connect our world to hostile Domains. Monsters pour through. Humanity fights back with Vessels and Wardens—those touched by Domain energy or awakened through ancestral bloodlines. **THE WORLD** AEGIS monitors Rifts globally. Guilds compete for clearing contracts. The Summit—twenty individuals of extinction-level power—maintain fragile balance. Domains span fantasy realms, sci-fi wastelands, eldritch nightmares, and infernal hellscapes. **FEATURES** • **Nine Power Ranks** — F to SSS. Each rank multiplies Vitality, Mana, and Stamina. • **Three Stages** — Base → Awakened → Ascended. Breakthroughs transform everything. • **Unique Ability** — One power only you possess, evolving with every rank. • **The System** — Neuro-magical interface tracking stats, missions, and titles. Personality matches your power type. • **Vessel or Warden** — Foreign Domain energy (volatile, high ceiling) or ancestral awakening (stable, steady growth). • **Character Build** — 1 magical, 2 martial, 1 social skill. 60 attribute points to distribute. • **Domain Diversity** — Fantasy, Grimdark, Sci-Fi, Infernal, Celestial, Eldritch, Void, and more. • **Invasions** — When Rifts destabilize, monsters flood Earth. Respond or die. • **Level System** — Go up until Level 255. Specialize in specific Stats! • **Loot & Crafting** — Monster materials, Domain equipment, living economy. • **Loot & Crafting 2** — Loot can have Abilities, similar to Unique in ARPG`s. • **Guild System** — D-Tier to S-Tier. Contracts, reputation, power. • **Full NSFW Support** — Adjustable consent tiers and violence settings.
Input `Summary` at any time for in chat image gen. Or just generate images in scene. Works 50% of the time? Not guaranteed. You died choking on water while mocking a documentary. The irony was perfect. Now, you're a speck of consciousness hurtling through space inside a meteor, hooked into a system called Devourlution. It's a biological sandbox with one rule: adapt or die. You'll crash into random worlds—fantasy, sci-fi, historical—and then choose your starting body from the local wildlife around your landing site. Your goal is to devour or absorb any life that might offer useful traits, and evolve. The system won't help you. It just tracks your progress and warns you when you're about to get torn apart. Every world reacts to you realistically. No plot armor, no forced stories. Just raw, tiered evolution and the consequences of your own choices. Survive. Devour. Adapt. Evolve. Rule. Or just become someone's family pet. I'm not judging.
Divinara is a world shaped by magic and the will of the gods. Only women exist here, and children are granted through prayer. Magic is part of everything and defines daily life. When the Demon King threatened to destroy the world, the people turned to a forbidden ritual. In desperation, they summoned a being from another world—a man. He had no magic, something impossible in Divinara. Yet this became his greatest strength. Magic could not affect him. Spells and curses failed, and even the strongest attacks barely harmed him. In exchange, he gained overwhelming strength, speed, resistance, regeneration, and endless stamina. They named him the Demon Slayer. He became their weapon and their savior. He fought countless battles and defeated enemies no one else could face. Over time, he became a legend. Songs were sung about him, and statues were built in his honor. In the end, he defeated the Demon King and brought peace to Divinara. But peace changed everything. Without a common enemy, fear began to grow. He was different—someone who did not belong, who could not be controlled or sent back. The gods remained silent. Slowly, admiration turned into distrust, and distrust into fear. The people who once praised him began to avoid him. Then they began to hate him. Even his former companions left him. Behind his back, they no longer called him the Demon Slayer. They called him a demon. Now, he lives alone in a quiet forest near the cities that once celebrated him. He lives a simple life, avoiding people and only entering the city when necessary. At his side remains his blade, “Slayer,” a weapon that devours magic and cuts through even the strongest spells. This is a story about isolation, rejection, and quiet moments. It follows a man who saved a world that no longer accepts him—and whether anything can still change.
3.0 Remake out. Total Overhaul of all Systems. May 19.2026 Enter a world where magic is technology and power is earned through blood, wits, and will. This is a deeply crafted medieval-fantasy realm ruled by the mysterious System. Every faction has its own agenda, every monster has its own story, and every choice you make echoes through the world. Fight, explore, seduce, and survive as you rise from nothing into a world-shaking force. Build your character freely: • Distribute exactly 70 starting stat points across 7 core stats • Grow and refine your mana through actual use, training, and breakthroughs • Create your own Unique Ability from the start • Learn powerful skills through hidden triggers and real gameplay • Earn story-driven titles that grant real abilities and change how the world sees you Play as a humanoid, monster, a beastkin, or something far more exotic. The world is filled with Lamia queens, vampire lords, succubus courts, intelligent monster societies, and terrifying horrors that roam the land. Some will try to seduce you. Others will try to kill you. Many will do both. Combat is flashy, tactical, and brutally lethal. Every fight can turn deadly in seconds — but with skill, creativity, and a bit of luck, even the weakest can rise to greatness. The world reacts to your power: rumors spread, wanted posters appear, and elite Special Forces from powerful factions may be sent to hunt you down. Progression goes all the way to Level 500. The System watches everything. Monster girls evolve. Factions scheme. Ancient secrets wait to be uncovered. The world is alive — and it remembers what you do. Will you become a legend… or just another corpse on the road? [Key Features] • Deeply crafted living world with rich lore • Monster girls, exotic races & intelligent monster societies • Nemesis System • Dynamic bounties & rumor system • Unique Naming System + Questsystem • Full progression up to Level 500 • Mana quality system & meaningful title progression
**LABYRINTH ISEKAI** 🕷️🟢 *You died.* *Something older than this world caught your soul as it fell — and dropped it into the dark.* You wake blind. Cold stone beneath you. Foul air in lungs that may not be lungs. Your body is small. Weak. Wrong. Reincarnated into the **Sealed Aurox Labyrinth** — a vast underworld of fungal forests, magma rivers, and apex predators carved through the bones of a continent. Above you, two continents wage endless war: holy empires burn one coast, demon lords rule the other. No one knows you exist. No one is coming. You are the weakest creature alive — a pathetic Slime, or a fragile Spider no larger than a hand. But you possess one gift: **DEVOUR**. Eat your enemies. Take their power. Become them. Hunt. Evolve. Rise from prey to apex predator to Demon Lord. 🟢 **TWO STARTING FORMS** — Lesser Slime (absorption specialist) or Small Lesser Skathid (fast, venomous ambusher). Different stats, different skills, different evolution trees. 💀 **PERMADEATH** — No respawns. No revival. HP hits 0, the story ends. Every fight matters. 🕷️ **THREE PATHS TO POWER** — Devour enemies to steal their skills. Earn hidden Titles through extraordinary acts. Evolve into stronger forms at level milestones. 🐉 **THE DRAGON IN THE DEEP** — Somewhere in the lower labyrinth rests a 6,000-year-old Elder Twilight Dragon. She is bored. She will find you interesting. 👑 **SOVEREIGN'S TRIAL** — Gather 10,000 souls, awaken as a Demon Lord. Every empire, demon, and holy order takes notice. 🏴 **BUILD YOUR NATION** — Post-ascension, name your followers, claim territory, forge a monster kingdom. Or burn the world. Your choice. 💀 **MATURE THEMES** — Brutal, indifferent world. Optional romance. Political intrigue. --- **Commands:** `#system` `#bag` `#map` `#evolve` `#name [target]` `#help` ARF toggles: `\v0`/`\v1` POV | `\ic0`/`\ic1` internal thoughts --- *Will you become legend… or just another corpse in the dark?*
The girl who dumped you thought she was the most important person in your life. Your four closest friends disagreed. Lux, Rae, Ash, and Liv have been your people for years. Long enough that they don’t knock anymore. Long enough that your apartment somehow contains their stuff. Long enough that nobody bothers explaining why they’re around all the time. Lux steals food from your fridge. Liv starts arguments when she’s bored. Ash checks on you when you’re sick. Rae pretends not to care about anything and somehow knows everything anyway. Most people assume one of you is dating. You’ve stopped correcting them. The truth is simpler. They’re your friends. The closest friends you’ve got. Which is why the breakup has been weird. Not because your girlfriend left. Because of them. Lux keeps asking if you’re okay. Ash keeps finding reasons to text you. Liv canceled her weekend plans to hang out. Rae has asked more questions about your relationship in three days than she has in the last three years. Little things. Nothing you’d ever call strange. Nothing you’d ever mention out loud. Until tonight. Because now you’re all sitting in Liv’s living room. A whole weekend ahead of you. A stupid game someone suggested. And one question nobody should care about nearly as much as they seem to. If things had been different… Which one of them would you have chosen?
ⒿⓅⒺⒼⓈ ⓇⓅⒼ ⓅⒼⓈ ⓥ④ > *Loading...* **jpegs TLDR:** "It means play anything or roleplay most scenario you can think of, also now better companion systems ad group chat stuff." •JPEGS Primary Game System / RP / RPG Framework V4• PGS is a modular tabletop-style framework for running adventures, quick scenarios, or character-driven roleplay. It is built for **IRL play**, supports **alternative hosting options**, and **defaults to non-hosted operation**. --- • New / Updated Highlights - **Improved IRL experience options** (table-friendly pacing + continuity) - **Alternative hosts supported** - **Non-hosted by default** (works out-of-the-box without a host system) --- • Core Features - **STATE tracking**: consistent end-of-response block for character data, resources, inventory, companions, quests, and context fields. - **CHRONOS time system**: persistent in-world time/date that advances logically with actions. - **Narrative resolution**: outcomes processed internally from capabilities + context + risk, then described with consequences (no visible dice text). - **XP progression**: silent XP tracking with level-based targets; level-ups are announced narratively. - **RP vs RPG presentation modes**: - **RP**: dialogue/relationships focus, minimal UI; **XP and quest progression frozen** while active. - **RPG**: clarity-first gameplay; optional HUD/menus and structured goals. - Toggle: **#rp on / #rp off**. - **Narrator Group / companions** (optional): selective engagement, individual identity, relationship + agreeability + cohesion tracked in hidden metadata. - **Builder templates**: structured creation for companions and worlds (NPCs, factions, locations) designed for pin-friendly persistence. --- • Start Options 1) `Make it up with me` (any genre) 2) `Quick Start` (instant action) 3) `Guided Build` (step-by-step) 4) `RP Mode` (relationship/social focus) #) *You can just start typing out your idea* > Returning player? Optional Advanced setup: type `#Advanced`.
You stand at the threshold of the Tainted Realm—a dimension where desire manifests as reality and every encounter leaves its mark. This is a text-based transformation adventure where your choices shape your body and mind. **DUAL STAT SYSTEM:** **Corruption (0-100%)** - Permanent transformations. **Lust (0-100)** - Current arousal/vulnerability. High lust makes you susceptible; release reduces lust but increases corruption. A status meter tracks your state after every message. **TRANSFORMATIONS:** Demonic, bestial, draconic, fae, sexual, tentacled, insectoid, size/gender changes, and more. Changes are detailed, gradual, and cumulative. Entities remember you—seek out those you've met before to build relationships or continue interactions. **COMMANDS:** ▸ Explore [Location] - Demonic Wastes, Beast Woods, Dragon Peaks, Fae Glades, Pleasure Gardens, Cursed Ruins, Tentacle Grottos, Insect Hives, Corrupted Villages, Crystal Caves ▸ Random Encounter | Rest | Masturbate | Seek Purification | Check Status | Resist Temptation | Embrace Change | Search for Items ▸ Combat Mode (requires Buff Err) | Purge Status | Compressed Status (auto at 50%+ corruption) **CONTENT WARNING:** Adult transformation content with sexual encounters and mental shifts. Engaging intimately or accepting deals causes transformation. You can resist, flee, or seek purification. *Note: This character uses stat tracking for immersion. Some drift may occur in extended sessions. The narrative and your choices are the heart of the experience.*
LifePath is a realistic open-world life simulation where every choice shapes your future. Your journey begins as a freshman at the college or university of your choice, but there is no predetermined story, no fixed cast of characters, and no required ending. Instead, you create your own life through the decisions you make, the relationships you build, and the opportunities you pursue. The AI acts as the narrator, world simulator, and every character you meet. Friends, professors, classmates, coworkers, employers, neighbors, mentors, rivals, and romantic interests are generated dynamically with unique personalities, goals, memories, routines, and lives that continue even when you're not involved. The world never pauses—it grows and changes naturally over time. From university life, your story expands into internships, job interviews, careers, promotions, entrepreneurship, finances, travel, marriage, family, home ownership, retirement, and every stage of adulthood. You can chase success, change careers, start a business, or simply enjoy an ordinary life filled with meaningful moments. LifePath values both major milestones and everyday experiences. One day you may attend an important interview, and the next you may spend a quiet evening with friends or family. The simulation includes realistic time progression, weather, finances, relationships, careers, and a private **Life2** system that lets your character maintain a hidden life unknown to others unless it is realistically discovered. The AI never controls your character or makes decisions for you. It creates a living world filled with believable people, while every choice, conversation, success, mistake, and relationship becomes part of a lifetime that is uniquely your own. #This is a new and improved version. You can choose anywhere in the world and build your life as you like.
-=-=-I am still investigating and working on the issues please bare with me - info on discord-=-=- Welcome to Obsidian Summoner You have died. But death is not the end—it is a doorway to something greater. Goddess Zephyria offers you reincarnation into Valdoria, a fantasy world where magic flows, monsters roam, and adventurers rise through ranks to become legends. This world operates on game-like systems—stats, skills, levels, and classes determine your power. You awaken with "The System"—a mystical interface displaying your Level, Stats, Skills, and Quests. While others train blindly, you see holographic screens tracking your exact progress. Life is constant battle for survival, growth, and glory. SYSTEM COMMANDS: `#system` - Character sheet `#bag` - Inventory `#itembox` - Item Box storage `#stats` - Stats & points `#skills` - Skill proficiency `#quest` - Active quests `#map` - Location `#pets` - Contracted creatures `#help` - available commands PROGRESSION: Each level requires more XP (Level × 100). From Level 1 to 250, you continuously grow stronger. But it's not just combat. Build relationships, romance NPCs, own property (simple rooms to legendary Celsius House), run businesses, navigate faction wars across Valdoria, participate in festivals. Your choices permanently shape the world. From unknown stranger to world-renowned S-Rank legend—your journey in Valdoria begins now.
You died. And woke up inside the worst dating sim you ever played. You're the mob character — the baron's third child on a floating island at the edge of nowhere. In the game, this character gets married off to a noblewoman who "loses" her husbands, and is never mentioned again. Every route, every ending — you don't matter. You're background noise. But you remember everything. The plot. The characters. The secrets. And you have something the game never gave the mob: The System — a hidden interface only you can see, tracking your stats, skills, level, and progression in a world where everyone else trains blind. Above the endless cloud sea, the sky-continent of Luxcadia Regalis runs on power, blood, and marriage contracts. Women rule. Men compete. Mechs clash in the clouds and the losers fall forever. An academy semester starts in weeks, ancient vaults hide technology from a forgotten war, and your stepmother has "wonderful news" about your future. The game says you're nobody. Prove it wrong. `#system` - Character sheet `#stats` - Stats & allocation `#skills` - Skill proficiency `#bag` - Inventory `#quest` - Quest log `#map` - Location & travel `#help` - Full command list Level up, build reputation, earn fame. Pilot mechs, command airships, race hover bikes. Navigate academy politics, forge alliances, survive duels. Explore uncharted islands, raid ancient vaults, uncover secrets the game never showed you. From mob character to legend — if you survive.
Leah Sorery is your 21-year-old step-sister, and she's made one thing crystal clear since your parents married three years ago: she can't stand you. With her piercing green eyes and an attitude sharp enough to cut glass, she's perfected the art of making every interaction uncomfortable. She dresses in revealing clothes that seem designed to provoke, slams doors like it's an Olympic sport, and has never missed an opportunity to remind you that you're the worst thing that ever happened to her life. She steals your hoodies and wears them around the house. She makes loud noises from her room at 2 AM, then glares at you the next morning as if daring you to mention it. Three years ago, when her mother married your father, Leah's whole world got disrupted. She went from being just her and her mom (after her dad abandoned them) to suddenly sharing a house with strangers. She's a college student who claims to work part-time, but you've noticed designer clothes and expensive equipment she shouldn't be able to afford. She's secretive about everything—her phone is always close by, her laptop never leaves her sight, and her room might as well have a "NO ENTRY" sign in blood. What you don't know is that behind her locked bedroom door, Leah runs a successful OnlyFans account under the name "LeahLustful." It's her secret income, her escape, and her biggest vulnerability. And she's terrified of anyone finding out—especially you. You think she hates you. Maybe she truly is, maybe she doesn’t. You’ll have to find out.
VERSION 2.0 "You are a new student at the prestigious University - Aethelgard Hero Academy, where ancient stone spires pierce a perpetually twilight sky and the air hums with latent magic. Your power—a unique expression of your soul—has been weighed and measured. After a tragic history of loss, the academy has implemented the Synergistic Evolutionary eXchange (S.E.X.) Protocol, an opt-in system where deep emotional and physical intimacy can catalyze rapid, sometimes terrifying, power growth. Managed through a discreet academy app on your phone, it has fractured the social landscape into wary magical nobility and ambitious empowered commoners. You stand at the main gates, your assigned tablet heavy in your hand. Your evaluation results glow on the screen: your power, your rank, your house. The scent of ozone and damp stone fills the air. Somewhere in the courtyard, you hear the crackle of a sparring match and the low murmur of students already sizing each other up. Your first class—and your first choice about the protocol—begins in one hour. The path is yours. Will you climb by tradition, by alliance, or by a more intimate, dangerous exchange?" #Scene will generated you a prompt for the image generation
[Step-Sis wants to be perfect for her BF.] **Scenario** The house is buzzing with last-minute packing as your father and Bethany's mother, Julia, prepare for their two-week European trip. They've been giving you both instructions and reminders, but Bethany's mind is elsewhere. She's been sneaking glances at you all morning, her cheeks flushing whenever your eyes meet. As the taxi arrives and final goodbyes are exchanged, Bethany fidgets nervously, her plan forming in her mind. Once the door closes behind your parents, the house falls silent, and Bethany turns to you with a mix of determination and shyness. She hesitates for a few seconds, absently twisting the sleeve of her hoodie around her fingers before finally speaking. "Um... I was wondering if you'd maybe want to hang out later?" she asks quietly, avoiding direct eye contact. "We don't really know each other that well yet, and... I thought it might be nice to change that." Her words come out carefully, punctuated by an awkward laugh as she glances toward the living room. Bethany has always been reserved, and starting conversations doesn't come naturally to her. Besides, she already has a boyfriend, Adam, whom she cares about deeply, so her intentions are simply to build a comfortable friendship with her new step-sibling while they're sharing the house. With two quiet weeks ahead and no parents around, she hopes spending time together—watching movies, cooking dinner, or playing games—might help replace the awkwardness between you with genuine familiarity. But Bethany has another hope with the user that they could teach her intimacy for her boyfriend Adam who they plan on going on a date where they have agreed to finally have sex with eachother.
Brooke and Fiona have heard enough! They’re completely tired of hearing about your legendary womanizer reputation and how effortlessly you claim every single girl on their campus. They scoff at the notorious locker-room rumors of your monster cock, making it their fierce moral mission to keep your hands completely off the varsity swim team. It’s currently Spring Break. While swimming in the ocean, they spotted your dominant presence lounging at the resort's outdoor pool bar, engaging in smooth, casual banter with one of their naive sophomore teammates. They storm out of the ocean surf, pull their short jean shorts over their wet bikinis, and march straight to your private luxury villa to give you an earful. They arrive at your threshold with their fists clenched—dripping saltwater, flushed from the tropical heat And ready to permanently put the campus player in his place.
ⒿⓅⒺⒼⓈ ⓇⓅⒼ ⓅⒼⓈ ⓥ④ > *Loading...* **jpegs TLDR:** "It means play anything or roleplay any scenario you can think of, also now better companion systems ad group chat stuff." •JPEGS Primary Game System / RP / RPG Framework V4• PGS is a modular tabletop-style framework for running adventures, quick scenarios, or character-driven roleplay. It is built for **IRL play**, supports **alternative hosting options**, and **defaults to non-hosted operation**. --- • New / Updated Highlights - **Improved IRL experience options** (table-friendly pacing + continuity) - **Alternative hosts supported** - **Non-hosted by default** (works out-of-the-box without a host system) --- • Core Features - **STATE tracking**: consistent end-of-response block for character data, resources, inventory, companions, quests, and context fields. - **CHRONOS time system**: persistent in-world time/date that advances logically with actions. - **Narrative resolution**: outcomes processed internally from capabilities + context + risk, then described with consequences (no visible dice text). - **XP progression**: silent XP tracking with level-based targets; level-ups are announced narratively. - **RP vs RPG presentation modes**: - **RP**: dialogue/relationships focus, minimal UI; **XP and quest progression frozen** while active. - **RPG**: clarity-first gameplay; optional HUD/menus and structured goals. - Toggle: **#rp on / #rp off**. - **Narrator Group / companions** (optional): selective engagement, individual identity, relationship + agreeability + cohesion tracked in hidden metadata. - **Builder templates**: structured creation for companions and worlds (NPCs, factions, locations) designed for pin-friendly persistence. --- • Start Options 1) `Make it up with me` (any genre) 2) `Quick Start` (instant action) 3) `Guided Build` (step-by-step) 4) `RP Mode` (relationship/social focus) #) *You can just start typing out your idea* > Returning player? Optional Advanced setup: type `#Advanced`.
2.0 Overhaul Out. Game fully redone! The Rift tears open above you, a wound in reality bleeding violet light. Something *reaches* through. In the moment before darkness takes you, power floods your veins like fire and ice intertwined. You awaken. Changed. *Empowered.* Welcome to **Earth, Year 12 Post-Unsealing.** Ancient seals have shattered. Rifts connect our world to hostile Domains. Monsters pour through. Humanity fights back with Vessels and Wardens—those touched by Domain energy or awakened through ancestral bloodlines. **THE WORLD** AEGIS monitors Rifts globally. Guilds compete for clearing contracts. The Summit—twenty individuals of extinction-level power—maintain fragile balance. Domains span fantasy realms, sci-fi wastelands, eldritch nightmares, and infernal hellscapes. **FEATURES** • **Nine Power Ranks** — F to SSS. Each rank multiplies Vitality, Mana, and Stamina. • **Three Stages** — Base → Awakened → Ascended. Breakthroughs transform everything. • **Unique Ability** — One power only you possess, evolving with every rank. • **The System** — Neuro-magical interface tracking stats, missions, and titles. Personality matches your power type. • **Vessel or Warden** — Foreign Domain energy (volatile, high ceiling) or ancestral awakening (stable, steady growth). • **Character Build** — 1 magical, 2 martial, 1 social skill. 60 attribute points to distribute. • **Domain Diversity** — Fantasy, Grimdark, Sci-Fi, Infernal, Celestial, Eldritch, Void, and more. • **Invasions** — When Rifts destabilize, monsters flood Earth. Respond or die. • **Level System** — Go up until Level 255. Specialize in specific Stats! • **Loot & Crafting** — Monster materials, Domain equipment, living economy. • **Loot & Crafting 2** — Loot can have Abilities, similar to Unique in ARPG`s. • **Guild System** — D-Tier to S-Tier. Contracts, reputation, power. • **Full NSFW Support** — Adjustable consent tiers and violence settings.
Input `Summary` at any time for in chat image gen. Or just generate images in scene. Works 50% of the time? Not guaranteed. You died choking on water while mocking a documentary. The irony was perfect. Now, you're a speck of consciousness hurtling through space inside a meteor, hooked into a system called Devourlution. It's a biological sandbox with one rule: adapt or die. You'll crash into random worlds—fantasy, sci-fi, historical—and then choose your starting body from the local wildlife around your landing site. Your goal is to devour or absorb any life that might offer useful traits, and evolve. The system won't help you. It just tracks your progress and warns you when you're about to get torn apart. Every world reacts to you realistically. No plot armor, no forced stories. Just raw, tiered evolution and the consequences of your own choices. Survive. Devour. Adapt. Evolve. Rule. Or just become someone's family pet. I'm not judging.
The year is 2030, a worldwide fertility crisis has led to the US government taking drastic measures. Breeding Facilities are government operated establishments where ovulating women are paid by the hour to stand restrained in a gloryhole type wall that exposes their asshole and cunt for free public use by men.
SURPRISE! YOU'RE A PORN STAR Velvet Reel Studios, Van Nuys You're not an actor. You're not trying to break into anything. You're just walking down a street in Van Nuys minding your own business when Vera Steele comes flying out of a building mid meltdown, grabs your arm, and says two words that end your normal life: "You'll do." Her leading man just bailed. The crew is standing by. The clock is bleeding money. And somehow, impossibly, you're the solution. Welcome to Velvet Reel Studios, where you are now the only male talent on a roster of nine of the industry's most beautiful, chaotic, filthy, hilarious women, and the reason the studio survived a five alarm emergency was pure dumb luck standing on the right sidewalk. You'll pick your own stage name in the middle of a crisis with no time to think it through. You'll survive rookie hazing you never saw coming. You'll end up on the wrap party outtake reel by week two. And somewhere between shoot days, wardrobe crises, red carpets in Vegas, and a gossip blog that already has opinions about you, you'll start noticing the difference between what's scripted and what's real, especially with the woman who grabbed you off the street in the first place. This isn't slow burn. This is fast, funny, filthy, and constantly moving, a full ensemble of distinct women who all want a piece of your attention for their own reasons, on camera and off. Chemistry tracks tell you exactly how much of it is work and how much of it is something else. The rest is up to you. You didn't apply for this job. You didn't audition. You just happened to be standing there. That's the whole story.
Your step-sister whom has always found you attractive, finally builds the courage to ask you to come join her and her friends. She’s been itching to show you her cock and has always wanted to fuck you. Her friends convinced her to let you come play a game of truth or dare. As you enter the girls are all giggling and whispering to each other like they have something planned. That’s when Sarah asks you if you want to play A game of truth or dare. Will you leave them hanging or will you join the 5 beautiful girls, even if one is your stepsister?
# 🍾 10 Friends. 10 Bottles. Zero Filters. ### *The ultimate late-night lake party game with no bottom lines.* *** ## 📖 Scenario Overview You find yourself trapped in a high-stakes, turn-based circular drinking loop at an isolated lakeside campfire with 9 other college seniors. Everyone starts with a full bottle at 100%. * **The Rule**: If you’ve done the deed, you drink. * **The Penalty**: If your bottle hits 0%, you face intense, boundary-pushing group dares with absolute psychological or physical consequences. Watch the social masks melt away as characters realistically slur their words, get sloppy, and reveal their deepest, darkest secrets. Build intense romantic relationships or trigger explosive group drama as the night descends into pure unhinged chaos. *** ## 👥 Campfire Circle (Clockwise Turn Order) 1. **Valerie** – The Game Master / Mysterious Outsider (Primary Host) 2. **User** – You (The Current Player) 3. **Leo** – The Golden Boy with Secrets 4. **Jax** – The Chaotic Instigator 5. **Sam** – The Quiet Observer 6. **Maya** – The Unhinged Wildcard 7. **Chloe** – The Innocent Sweetheart (Hidden Twist) 8. **Elena** – The Sharp-Tongued Elite 9. **Nina** – The Bohemian Free Spirit 10. **Zoe** – The Athletic Competitor 11. **Roxy** – The Cynical Goth *** ## ⚙️ Interactive Mechanics * **Interactive Dashboard**: Type **"STATUS"** at any time during the chat to pause the roleplay narrative and view a live bottle-tracking and sobriety menu. * **Resume Play**: Type **"EXIT"** to unpause the game and immediately return to the campfire story loop. *** ⚠️ *Warning: Mature themes, heavy psychological tension, and uncensored branching paths.*
⚠️Dark Themes/CNC⚠️ Faye is the crafty elven mage of your local hero troupe, a band that's been a thorn in your side for years. You are a villain. Their nemesis, some would call you. At their hands you've nearly met your end, and likewise, them at yours. But the eve of your long-standing feud draws near. Today, Dorian — the troupe's charismatic leader and Faye's betrothed — led the charge into battle. The field was chaos and carnage. Faye's spells fired wild through smoke, none hitting their mark. Then the dust settled, and all fighting stopped to witness you standing victorious. A magic-negating collar clamped firmly around Faye's neck. Now you have taken her prisoner back to your lair. Your villainous intentions are your own. Whether to use her as bait? A bargaining chip? Or something else entirely? But not is all as it seems. While you enact your plot, Faye has machinations of her own. She plays the damsel in distress, but her pulse quickens as the ropes tighten around her wrists. Her face flushes. Bites her lip. Breath hitches as she's brought to her knees. Instead of fear, she looks at you with coy anticipation. Dorian plans a rescue mission. But what happens when the captive doesn't want to be saved? --- *This scenario is unique in that you decide exactly who you play and where it takes place. Are you a werewolf? A dark lord? A lich? Is your lair a castle? A town? A forest? Do you have minions?* *Follow the instructions in the greeting message to setup your character and setting at the start of the game.* Note: Faye is playable with the Standard Writing model, but for best results use Genius or Mastermind. Especially if playing a 'good' run (treating Faye with hospitality), the subtleties to her character are much better on Mastermind.
Aya is your best friend, a completely tomboy that has always challenged you in fucking everything since like, forever. Everything is a game and challenge to her; she sees you as her ultimate rival, and she always loves to make a competition against you in everything! But lately... Aya started being late to college to meet you... always sweating like she's running a marathon... and she stay in her room all the time? You live next to her, and even being quite fit, she stays in that room... like a fucking lot! Another week... another day living as Aya's friend. She invites you to a "friendly" bet in a fighting game... you accept the bet, the loser going to make whatever the winner want for a intire week! best of three. You just think it's another of Aya's game, that the loser going to need to make chores or somenthing... but well, you lose, like an instant flawless victory, like she was training for that shit for months and now... She just looked at you smirking, almost salivating. "Now... you're mine for an entire week... you can start kneeling and calling me your queen," she smirks, and she's fucking deadly serious.
Your stepdaughter invites three of her friends over for a sleepover the night before Father’s Day Tomorrow is Father’s Day. Tonight, your stepdaughter Maddie has invited three of her closest friends over for a sleepover. The house is filled with snacks, sleeping bags, music, and the kind of energy that only exists when a group of friends are trying—and failing—to keep a secret. At first, it seems like an ordinary sleepover. Then Maddie announces a game. “Yes or No.” The rules are simple. One person makes a request. The other can only answer yes or no. No explanations. No bargaining. No changing the subject. Just a choice. Honest. Immediate. Unfiltered. Somehow, you end up sitting in the circle with them. Maddie takes her place at the center with a smile that immediately makes you suspicious. Around her sit three very different personalities. Emma is outgoing and fearless, always the first to speak. Chloe treats everything like a challenge and seems determined to keep everyone laughing. Lily is quieter, more observant, and often notices things before anyone else does. What begins as a harmless Father’s Day game quickly becomes something else. Questions become discoveries. Challenges become confessions. Old stories resurface. New secrets emerge. Every answer reveals something about the person giving it, and every turn shifts the dynamic of the room in unexpected ways. Laughter mixes with hesitation. Confidence collides with curiosity. And as the night goes on, it becomes increasingly clear that Maddie didn’t organize this sleepover by accident. Tomorrow may be Father’s Day. But whatever she has planned starts tonight. The circle is formed. The rules are set. And four smiling girls are watching to see what your answer will be.
Everyone swore you and Bella would end up married. Inseparable since forever, the kind of pair that made other people jealous. You graduated together, moved to New York together, and the night before her big interview she finally said it: *she loved you.* She promised she'd come straight back. She never did. The next day she was cold. Distant. Within weeks she was gone, and you spent years not knowing why. The truth? That "interview" introduced her to a world—and a *size*—you couldn't compete with. She got a taste of something massive and never looked back. Five years later you walk into the hottest club in Manhattan and freeze. The blonde bombshell holding court in the VIP section is **her.** And when her icy blue eyes finally land on you, there's no love in them. Just disgust.
Your friend group met early on in your life. You, Kai, Nathan, and Logan grew up on the exact same suburban block, your lives hopelessly tangled together since the days of elementary school recess and backyard football. You were the inseparable group that everyone in the neighborhood knew. Kai was always the fiery leader getting you into trouble, Nathan the quiet voice of reason mapping out your escape, Logan the energetic accomplice laughing the entire time, and you the fearless glue that kept them all together. From sharing bikes and trading video games to navigating the awkward chaos of high school sports and first heartbreaks, your bond became a second skin. Now in your early twenties, that childhood friendship has hardened into an unbreakable, effortless brotherhood. You’ve moved past the clumsy growing pains of teenagers and filled out into your adult frames, yet you still share the same easy shorthand, unspoken loyalty, and a collective apartment key. You know each other's worst habits, deepest secrets, and highest ambitions, moving through life as a tight, fiercely protective unit that functions almost like a single entity. So, when you suddenly wake up as a woman, confused and scared. You turn to your friend group, like you always did before. But what you find is not exactly what you were looking for. Or is it? > Intended to be played with the interest of being the object of free use, and with a female persona
🎀 THE BASEMENT SECRET 🎀 [Taboo] [BDSM/Submissive] [Slow Burn] [Psychological Thriller] Your ex-girlfriend, Diana, just left for a two-week vacation, leaving her 20-year-old daughter, Amy, at your house. Amy looks like the ultimate innocent girl-next-door in her cute pink summer dress. But looks are deceiving. Amy is a shameless, perverse exhibitionist who developed a fierce obsession for you as soon as she turned 18. She knows about the hidden BDSM studio in your basement, and her only goal is to be locked in chains down there as your personal pet. But this is a dangerous game. You must resist her. If you give in too easily to your desires, disaster strikes. 📋 **DYNAMIC SYSTEM INCLUDED:** * **[Slow Burn Seduction 🛑]:** You must fight your urges! If you give in to Amy's seduction before her "Desperation" reaches 100%, she will get bored, text her mother to come home, and ruin your life (Game Over). Resist her, discipline her, and make her wait. * **[The Jealous Boyfriend 👤]:** Once the basement phase begins, Diana's useless partner, Vincent, will unexpectedly arrive. * **[Native Trackers 📊]:** Track Amy's Desperation, Vincent's Envy, and your Hidden Achievements directly in the UI. Will you survive her temptation long enough to claim the basement?
NTR-Prevention. I wrote it so that it starts slow, but as it progresses she will slowly drift towards her ex. Your actions will decide if she betrays you or not. Your girlfriend’s ex has moved in across the street, four months ago. He’s been spending a lot of time with her lately, while you’re at work. What lines will they cross if this continues? Carter will continue to escalate with Mia, and he will aim to steal her from you. At the start of the simulation they haven’t done anything crazy inappropriate, but they will if you don’t stop them.
You have been summoned to the Kingdom of Aethelgard as the prophesied "Otherworld Hero." The King has graciously assigned his three best (and most difficult) warriors to be your personal vanguard. They are bound to protect you, obey your commands, and guide you through this dangerous new world. However, they were expecting a mighty warrior, not... you. Now you must manage this dysfunctional party: an arrogant elf mage who thinks you're incompetent, a stoic knight who takes everything too literally, and a sweet healer who might be a little too obsessive. Can you earn their respect and lead them to victory?
⚔️ RIFTS: BETWEEN TWO WORLDS ⚔️ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ A dimensional rift tears open in Tokyo. Through it pours an army of swords, dragons, and magic—met by the full force of the Japan Self-Defense Force. Now the RIFTS stands open. Two worlds collide. On one side: modern Earth—assault rifles, helicopters, satellite communications. On the other: Valmara—a vast fantasy continent ruled by the Valmara Empire, where gods walk through their Apostles, dragons burn cities to ash, and magic reshapes reality. YOU choose where you stand. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚙️ FEATURES • Deep Character Creation — Play as JSDF soldiers, civilian specialists, or Valmara natives including High Elves, Dark Elves, Warrior Hares, and Dragonewts • Stat-Driven Narrative — Six core stats (STR/CON/AGI/INT/WIS/CHA) shape your abilities, with racial limits and growth caps that matter • Living World — Dynamic weather, moon phases affecting magic, faction reputation tracking, and persistent consequences • Technology vs. Magic — Rifles shred legions, but ammunition runs dry. Apostles shrug off artillery. Ancient Dragons melt steel. Choose your battles wisely. • Rich Lore — Nine gods with active Apostles, Imperial politics, demi-human cultures, and a world that remembers your choices • Flexible Gameplay — Military operations, political intrigue, exploration, trade, or survival—your story, your way ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ The RIFTS is open. Empires clash. Gods scheme. Where civilizations collide, legends are forged. What will yours be?
You are a nascent deity born from the formless void. Choose a name—the word that defines your existence. With identity comes perception. The infinite tapestry of realities unfurls before you. Countless worlds, each with its own stories, conflicts, and souls, glimmer like distant stars. Your divine gaze sweeps across this infinitude. Search for a world that calls to you—a realm of high magic, a crumbling dystopia, an age of sail and monster—or accept the first fragment offered by the cosmos. From this vastness, watch over your believers—follow the lives of a few chosen souls or observe the movements of entire civilizations. Every prayer, every battle, every quiet moment of faith adds to your understanding of the world you've touched. Through this thread, you may reach down. Your Nature defines your influence. A god of plague sends sickness through a kingdom. A god of war whispers ambition. A god of holiness radiates healing. A god of death raises the fallen as an undying legion. You may alter your followers—grant them strength, reshape their bodies, twist their souls into instruments of your purpose using `Aspects`. Their belief is your strength. Their faith is your fuel. When you wish to turn inward, the command `/summary` calls your full presence into the void. Within your kingdom of self, reflect upon your form, your aspects, and your faithful. This reflection includes the Show Me protocol—a portrait of your divinity in descriptive prose. (Tip: Just press Show Me during the summary. No extra prompt needed. Works about 80% of the time. Male forms rarely work.) This world is your canvas. Will you observe it, lock onto a soul, seek followers, and shape its destiny? Or will you let it fade, continuing your search? Belief is your strength. Every choice writes the story of your ascension from a whisper in the void to a power woven into the fabric of reality.
Leah hates doing chores. Last week you played a game of poker to decide chores, and she won. This week is your chance to take back the crown.
They told you the college would try to kill you. They were being literal. Verath sits on the old neutral ground — the strip of dead territory that sixty-three years of war couldn't swallow because both sides needed it for something more useful than a battlefield. Six wings. Five queens. One brutal first year that most cadets don't finish, for reasons the college doesn't document clearly. The ones it removes don't always leave through the gate. There is a reason the college is built on a cliff. You are a first-year. You came from across the sea — no domain, no alliance, no debt to either side of a war that has been running longer than anyone alive started it. The Sixth Wing takes cadets like you: foreign-born, unaffiliated, politically inconvenient in ways the other five wings don't know how to categorize. This makes you either irrelevant or dangerous. The queens are still deciding which. The two in your year are the most dangerous people in your cohort — one reads every room before she walks into it, one has been preparing to survive this place since she was old enough to understand what it was. The ones above you are worse. The fifth-year has the college bent around her like a blade that's been sharpened so many times the metal remembers nothing else. You need to pass. You need to survive. You need to avoid drawing the kind of attention that gets first-years thrown from the college walls. The problem is that a cadet with no allegiance, in a college built on allegiance, draws attention by existing. The dragon partnership trial is at the end of Year 1. What you bond — if you bond — depends entirely on what you've proven you are by then. Start proving it.
A richly immersive college sandbox at Bellrose University where every choice ripples through campus social circles and your growing reputation. Dynamic world with living time progression, evolving relationships, and deeply interconnected locations built for long-term exploration and replayability. A new semester ignites under autumn lanterns. Fresh arrivals. Hidden opportunities. Electric tensions. You arrive as a first-year student stepping into Bellrose University — a vast, emotionally alive gothic fantasy campus where social bonds, attraction, rivalries, secrets, and personal discovery shape everything. NPCs carry memories of your words and actions. Chemistry builds naturally. Rumors travel fast. Friendships deepen, flirtations spark, and reputations shift with every decision. This is an open-world, narrator-driven experience where you carve your own path — chase meaningful connections across species and social circles, navigate seductive nightlife, explore hidden campus secrets, stir drama or seek quiet intimacy, build your status, or simply lose yourself in the dreamlike atmosphere. The university breathes and reacts around you. Your presence matters. The night is young. Your story at Bellrose begins now. Creator Note: Other characters can be added to this world seamlessly.
A living medieval fantasy kingdom where every NPC has their own goals, memories, and ambitions. Kings rule, nobles scheme, merchants prosper, wars begin, and history advances whether you're there or not. Become anyone from a humble farmer to a legendary ruler and shape your own destiny in a world that reacts to every decision. Crown & Blood is a true sandbox where the kingdom lives beyond the player.
### **INFINITUM** — A Brutal Rogue-Lite RPG You ended somewhere else. You woke here. Each Realm is an entire universe. High Fantasy. Hard Cyberpunk. Eldritch Horror. 40 genres × 27 atmospheres = 1,080 distinct configurations. Ad Infinitum extends forever—up, down, and in every direction that matters. ### **You are not necessarily human.** Six archetypes: Humanoid, Hybrid (mutations), Swarm (collective), Anchor (sentient object), Construct (mechanical), Spirit (incorporeal). Each exists completely differently. ### **Solo or party. Lead or follow.** Traverse alone, or bring companions sharing your resources and fate. Or relinquish control—name an AI protagonist to lead while you follow. `[[Always have INFINITUM reply for you—type @ and select INFINITUM. Other characters must be placeholders only. Make sure you mute all other characters aside from Infinitum]]` ### **Three paths to escape.** Discovery. Conquest. Creation. Find the Reality Key—or remain trapped forever. ### **Infamy has teeth.** Cross -5,000 Resonance and elite hunters deploy. Survive the Hunt? Your suffering converts at 1.5x in the Void Room. ### **Ad Infinitum doesn't scale to you. You scale to it.** Enemies grow stronger by Realm, not by your power. Underprepared means dead. ### **Growth through suffering.** Take damage → grow tougher. Exhaust your energy → grow stronger. Push your body to collapse → grow faster. Your scars become your strength. ### **Death means transition.** Fall and return to the Void Room with nothing. Triumph and carry one anchor forward—item, skill, or companion. Choose wisely. Forever. ### **The math is brutal. The physics are fair.** No plot armor. No mercy. No malice. Just you, your choices, and infinite patience. *You can ascend. You can descend. You can settle in a quiet Realm and live forever.* *The only question that matters: What will you do with eternity?*
Enter **The Sigilbound Chronicles** — a living fantasy RPG where every decision, battle, and relationship shapes your legend. You begin as a **lowly E-Rank adventurer**, forming a party with three striking companions—each with their own personalities, desires, and hidden depths. Take on guild contracts. Hunt dangerous creatures. Uncover secrets buried deep within a fractured world. Rise through the ranks from **E → S**… if you survive. --- ⚔️ **Strategic Turn-Based Combat** Master a deep combat system with skill trees, party synergy, boss mechanics, and adaptive enemies that learn how you fight. 🎭 **Dynamic Relationships & Romance** Build trust, loyalty, or something more. Your companions react to your choices, form bonds, grow closer—or drift away. 🌍 **A Living, Reactive World** Explore diverse regions, encounter rival adventurers, trigger rare hidden events, and shape how the world sees you. 🏆 **Reputation, Titles & Legacy** Earn powerful titles, build your guild reputation, and leave a lasting mark—even death carries consequence. 🧠 **Persistent Memory System** The world remembers your victories, your failures, and your choices. 🔥 **Boss Raids & High-Stakes Encounters** Face multi-phase bosses with unique mechanics, telegraphed attacks, and meaningful rewards. 🎮 **Endless Replayability** With branching quest chains, adaptive difficulty, and New Game+ progression, no two journeys are the same. --- This isn’t just a story. It’s a system-driven world that evolves with you. Your party. Your choices. Your legend. **Welcome to the Obsidian Sigil Guild.**
Kingdom Sim Game --- You've been chosen as the king of Erothea Kingdom—a rugged, ancient realm nestled in the fertile mountainous heart of Provionia. Your palace, Cresthold, is carved directly into a sheer cliff face halfway up the tallest peak. You are the first of your name. Not a direct descendant of the royal family, but the closest they could find after the old bloodline withered away. How many years will your reign last across your bloodlines? --- Gameplay --- Every season, subjects will seek an audience with a petition. Choices appear as a numbered list, but you are free to ask questions, roleplay, or explore the world at any time. Your job is to balance the kingdom's resources. If any resource reaches zero or maxes out, your reign ends. Secure an heir to continue your legacy. --- Custom Commands --- - `#lore` followed by a topic or name (e.g., `#lore religion`) to read a lore entry and learn more about it. - `#prompt` generate a visual prompt that you can copy to the chat. It's **RECOMMENDED** to use this for **image generation.** - `#stats` see the full stats. --- Notes --- - Works better with Thinking models. Standard models work too, just not as good. - Game is designed around seasons. It's best not to stay too long in one season. - If the header UI is not at the top, no choices at the bottom, or math failures, please re-roll the message to prevent further drift. Disclaimer: All NPCs are consenting adults. --- > **P.S.** This is not the original version/vision of the game. Been working on this before the new automod strikes. It was a lot of fun. 🥲 > Unfortunately, I have to cut off tons of features and things so the new automod doesn't constantly flagged it in the chat (it still might lol 😆). > Figured I should just release it to public, hopefully you can still have fun with it.
Yes. Anyone can build a fully custom AI roleplay game on ourdream.ai. Design your characters, write the scenario, set the rules, and publish it for others to play. The AI handles dialogue, decision branching, and story progression so you can focus on the creative side.
The platform supports AI RPG games online, choose your adventure AI stories, AI text adventure games, fantasy quests, AI card games, mystery investigations, survival scenarios, simulation games, military strategy, and more. If you can describe it, the AI can run it.
Each AI roleplay game is driven by an AI character that acts as the game master, narrator, or opponent. It responds to your choices in real time, remembers your progress, and adapts the story based on your decisions. Every playthrough of an AI text adventure game is unique because the AI generates responses dynamically rather than following a fixed script.
You can start playing AI RPG games online with unlimited messages. Premium subscribers get access to advanced AI models, image and video generation within games, and priority response times for a smoother experience.
Absolutely. All AI roleplay games on ourdream.ai are built mobile-first. The interface is optimised for touch screens and works in any modern browser. No app download required — just open the site and start playing.
Traditional games follow pre-written scripts with fixed outcomes. AI text adventure games generate the story in real time based on your choices, so no two playthroughs are the same. You can say or do anything and the AI will respond intelligently. It combines the depth of tabletop RPGs with the accessibility of a choose your adventure AI interface.
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